forked from luck/tmp_suning_uos_patched
[PATCH] x86-64: use BUILD_BUG_ON in FPU code
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andi Kleen <ak@suse.de> Cc: Andi Kleen <ak@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org>
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@ -82,11 +82,8 @@ int save_i387(struct _fpstate __user *buf)
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struct task_struct *tsk = current;
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int err = 0;
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{
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extern void bad_user_i387_struct(void);
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if (sizeof(struct user_i387_struct) != sizeof(tsk->thread.i387.fxsave))
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bad_user_i387_struct();
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}
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BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
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sizeof(tsk->thread.i387.fxsave));
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if ((unsigned long)buf % 16)
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printk("save_i387: bad fpstate %p\n",buf);
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