forked from luck/tmp_suning_uos_patched
media: vsp1: Move video configuration to a cached dlb
We are now able to configure a pipeline directly into a local display list body. Take advantage of this fact, and create a cacheable body to store the configuration of the pipeline in the pipeline object. vsp1_video_pipeline_run() is now the last user of the pipe->dl object. Convert this function to use the cached pipe->stream_config body and obtain a local display list reference. Attach the pipe->stream_config body to the display list when needed before committing to hardware. Use a flag 'configured' to know when we should attach our stream_config to the next outgoing display list to reconfigure the hardware in the event of our first frame, or the first frame following a suspend/resume cycle. Our video DL usage now looks like the below output: dl->body0 contains our disposable runtime configuration. Max 41. dl_child->body0 is our partition specific configuration. Max 12. dl->bodies shows our constant configuration and LUTs. These two are LUT/CLU: * dl->bodies[x]->num_entries 256 / max 256 * dl->bodies[x]->num_entries 4914 / max 4914 Which shows that our 'constant' configuration cache is currently utilised to a maximum of 64 entries. trace-cmd report | \ dl->body0->num_entries 13 / max 128 dl->body0->num_entries 14 / max 128 dl->body0->num_entries 16 / max 128 dl->body0->num_entries 20 / max 128 dl->body0->num_entries 27 / max 128 dl->body0->num_entries 34 / max 128 dl->body0->num_entries 41 / max 128 dl_child->body0->num_entries 10 / max 128 dl_child->body0->num_entries 12 / max 128 dl->bodies[x]->num_entries 15 / max 128 dl->bodies[x]->num_entries 16 / max 128 dl->bodies[x]->num_entries 17 / max 128 dl->bodies[x]->num_entries 18 / max 128 dl->bodies[x]->num_entries 20 / max 128 dl->bodies[x]->num_entries 21 / max 128 dl->bodies[x]->num_entries 256 / max 256 dl->bodies[x]->num_entries 31 / max 128 dl->bodies[x]->num_entries 32 / max 128 dl->bodies[x]->num_entries 39 / max 128 dl->bodies[x]->num_entries 40 / max 128 dl->bodies[x]->num_entries 47 / max 128 dl->bodies[x]->num_entries 48 / max 128 dl->bodies[x]->num_entries 4914 / max 4914 dl->bodies[x]->num_entries 55 / max 128 dl->bodies[x]->num_entries 56 / max 128 dl->bodies[x]->num_entries 63 / max 128 dl->bodies[x]->num_entries 64 / max 128 Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
This commit is contained in:
parent
12832dd9dd
commit
e646e17713
|
@ -813,6 +813,11 @@ void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
|
|||
dlm->pending = NULL;
|
||||
}
|
||||
|
||||
struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm)
|
||||
{
|
||||
return vsp1_dl_body_get(dlm->pool);
|
||||
}
|
||||
|
||||
struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
|
||||
unsigned int index,
|
||||
unsigned int prealloc)
|
||||
|
@ -838,13 +843,14 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
|
|||
* Initialize the display list body and allocate DMA memory for the body
|
||||
* and the optional header. Both are allocated together to avoid memory
|
||||
* fragmentation, with the header located right after the body in
|
||||
* memory.
|
||||
* memory. An extra body is allocated on top of the prealloc to account
|
||||
* for the cached body used by the vsp1_pipeline object.
|
||||
*/
|
||||
header_size = dlm->mode == VSP1_DL_MODE_HEADER
|
||||
? ALIGN(sizeof(struct vsp1_dl_header), 8)
|
||||
: 0;
|
||||
|
||||
dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
|
||||
dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
|
||||
VSP1_DL_NUM_ENTRIES, header_size);
|
||||
if (!dlm->pool)
|
||||
return NULL;
|
||||
|
|
|
@ -28,6 +28,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
|
|||
void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm);
|
||||
void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
|
||||
unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
|
||||
struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm);
|
||||
|
||||
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
|
||||
void vsp1_dl_list_put(struct vsp1_dl_list *dl);
|
||||
|
|
|
@ -102,7 +102,8 @@ struct vsp1_partition {
|
|||
* @uds: UDS entity, if present
|
||||
* @uds_input: entity at the input of the UDS, if the UDS is present
|
||||
* @entities: list of entities in the pipeline
|
||||
* @dl: display list associated with the pipeline
|
||||
* @stream_config: cached stream configuration for video pipelines
|
||||
* @configured: when false the @stream_config shall be written to the hardware
|
||||
* @partitions: The number of partitions used to process one frame
|
||||
* @partition: The current partition for configuration to process
|
||||
* @part_table: The pre-calculated partitions used by the pipeline
|
||||
|
@ -139,7 +140,8 @@ struct vsp1_pipeline {
|
|||
*/
|
||||
struct list_head entities;
|
||||
|
||||
struct vsp1_dl_list *dl;
|
||||
struct vsp1_dl_body *stream_config;
|
||||
bool configured;
|
||||
|
||||
unsigned int partitions;
|
||||
struct vsp1_partition *partition;
|
||||
|
|
|
@ -392,42 +392,51 @@ static void vsp1_video_pipeline_run(struct vsp1_pipeline *pipe)
|
|||
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
|
||||
struct vsp1_entity *entity;
|
||||
struct vsp1_dl_body *dlb;
|
||||
struct vsp1_dl_list *dl;
|
||||
unsigned int partition;
|
||||
|
||||
if (!pipe->dl)
|
||||
pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
|
||||
dl = vsp1_dl_list_get(pipe->output->dlm);
|
||||
|
||||
dlb = vsp1_dl_list_get_body0(pipe->dl);
|
||||
/*
|
||||
* If the VSP hardware isn't configured yet (which occurs either when
|
||||
* processing the first frame or after a system suspend/resume), add the
|
||||
* cached stream configuration to the display list to perform a full
|
||||
* initialisation.
|
||||
*/
|
||||
if (!pipe->configured)
|
||||
vsp1_dl_list_add_body(dl, pipe->stream_config);
|
||||
|
||||
dlb = vsp1_dl_list_get_body0(dl);
|
||||
|
||||
list_for_each_entry(entity, &pipe->entities, list_pipe)
|
||||
vsp1_entity_configure_frame(entity, pipe, pipe->dl, dlb);
|
||||
vsp1_entity_configure_frame(entity, pipe, dl, dlb);
|
||||
|
||||
/* Run the first partition. */
|
||||
vsp1_video_pipeline_run_partition(pipe, pipe->dl, 0);
|
||||
vsp1_video_pipeline_run_partition(pipe, dl, 0);
|
||||
|
||||
/* Process consecutive partitions as necessary. */
|
||||
for (partition = 1; partition < pipe->partitions; ++partition) {
|
||||
struct vsp1_dl_list *dl;
|
||||
struct vsp1_dl_list *dl_next;
|
||||
|
||||
dl = vsp1_dl_list_get(pipe->output->dlm);
|
||||
dl_next = vsp1_dl_list_get(pipe->output->dlm);
|
||||
|
||||
/*
|
||||
* An incomplete chain will still function, but output only
|
||||
* the partitions that had a dl available. The frame end
|
||||
* interrupt will be marked on the last dl in the chain.
|
||||
*/
|
||||
if (!dl) {
|
||||
if (!dl_next) {
|
||||
dev_err(vsp1->dev, "Failed to obtain a dl list. Frame will be incomplete\n");
|
||||
break;
|
||||
}
|
||||
|
||||
vsp1_video_pipeline_run_partition(pipe, dl, partition);
|
||||
vsp1_dl_list_add_chain(pipe->dl, dl);
|
||||
vsp1_video_pipeline_run_partition(pipe, dl_next, partition);
|
||||
vsp1_dl_list_add_chain(dl, dl_next);
|
||||
}
|
||||
|
||||
/* Complete, and commit the head display list. */
|
||||
vsp1_dl_list_commit(pipe->dl, false);
|
||||
pipe->dl = NULL;
|
||||
vsp1_dl_list_commit(dl, false);
|
||||
pipe->configured = true;
|
||||
|
||||
vsp1_pipeline_run(pipe);
|
||||
}
|
||||
|
@ -791,7 +800,6 @@ static void vsp1_video_buffer_queue(struct vb2_buffer *vb)
|
|||
static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
|
||||
{
|
||||
struct vsp1_entity *entity;
|
||||
struct vsp1_dl_body *dlb;
|
||||
int ret;
|
||||
|
||||
/* Determine this pipelines sizes for image partitioning support. */
|
||||
|
@ -799,14 +807,6 @@ static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
|
|||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
/* Prepare the display list. */
|
||||
pipe->dl = vsp1_dl_list_get(pipe->output->dlm);
|
||||
if (!pipe->dl)
|
||||
return -ENOMEM;
|
||||
|
||||
/* Retrieve the default DLB from the list. */
|
||||
dlb = vsp1_dl_list_get_body0(pipe->dl);
|
||||
|
||||
if (pipe->uds) {
|
||||
struct vsp1_uds *uds = to_uds(&pipe->uds->subdev);
|
||||
|
||||
|
@ -828,9 +828,18 @@ static int vsp1_video_setup_pipeline(struct vsp1_pipeline *pipe)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Compute and cache the stream configuration into a body. The cached
|
||||
* body will be added to the display list by vsp1_video_pipeline_run()
|
||||
* whenever the pipeline needs to be fully reconfigured.
|
||||
*/
|
||||
pipe->stream_config = vsp1_dlm_dl_body_get(pipe->output->dlm);
|
||||
if (!pipe->stream_config)
|
||||
return -ENOMEM;
|
||||
|
||||
list_for_each_entry(entity, &pipe->entities, list_pipe) {
|
||||
vsp1_entity_route_setup(entity, pipe, dlb);
|
||||
vsp1_entity_configure_stream(entity, pipe, dlb);
|
||||
vsp1_entity_route_setup(entity, pipe, pipe->stream_config);
|
||||
vsp1_entity_configure_stream(entity, pipe, pipe->stream_config);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -853,12 +862,14 @@ static void vsp1_video_cleanup_pipeline(struct vsp1_pipeline *pipe)
|
|||
{
|
||||
lockdep_assert_held(&pipe->lock);
|
||||
|
||||
/* Release any cached configuration from our output video. */
|
||||
vsp1_dl_body_put(pipe->stream_config);
|
||||
pipe->stream_config = NULL;
|
||||
pipe->configured = false;
|
||||
|
||||
/* Release our partition table allocation */
|
||||
kfree(pipe->part_table);
|
||||
pipe->part_table = NULL;
|
||||
|
||||
vsp1_dl_list_put(pipe->dl);
|
||||
pipe->dl = NULL;
|
||||
}
|
||||
|
||||
static int vsp1_video_start_streaming(struct vb2_queue *vq, unsigned int count)
|
||||
|
@ -1232,6 +1243,12 @@ void vsp1_video_resume(struct vsp1_device *vsp1)
|
|||
if (pipe == NULL)
|
||||
continue;
|
||||
|
||||
/*
|
||||
* The hardware may have been reset during a suspend and will
|
||||
* need a full reconfiguration.
|
||||
*/
|
||||
pipe->configured = false;
|
||||
|
||||
spin_lock_irqsave(&pipe->irqlock, flags);
|
||||
if (vsp1_pipeline_ready(pipe))
|
||||
vsp1_video_pipeline_run(pipe);
|
||||
|
|
Loading…
Reference in New Issue
Block a user