forked from luck/tmp_suning_uos_patched
cgroups: subsystem module loading interface
Add interface between cgroups subsystem management and module loading This patch implements rudimentary module-loading support for cgroups - namely, a cgroup_load_subsys (similar to cgroup_init_subsys) for use as a module initcall, and a struct module pointer in struct cgroup_subsys. Several functions that might be wanted by modules have had EXPORT_SYMBOL added to them, but it's unclear exactly which functions want it and which won't. Signed-off-by: Ben Blum <bblum@andrew.cmu.edu> Acked-by: Li Zefan <lizf@cn.fujitsu.com> Cc: Paul Menage <menage@google.com> Cc: "David S. Miller" <davem@davemloft.net> Cc: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -488,6 +488,10 @@ Each subsystem should:
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- add an entry in linux/cgroup_subsys.h
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- define a cgroup_subsys object called <name>_subsys
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If a subsystem can be compiled as a module, it should also have in its
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module initcall a call to cgroup_load_subsys(&its_subsys_struct). It
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should also set its_subsys.module = THIS_MODULE in its .c file.
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Each subsystem may export the following methods. The only mandatory
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methods are create/destroy. Any others that are null are presumed to
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be successful no-ops.
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@ -37,6 +37,7 @@ extern void cgroup_post_fork(struct task_struct *p);
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extern void cgroup_exit(struct task_struct *p, int run_callbacks);
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extern int cgroupstats_build(struct cgroupstats *stats,
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struct dentry *dentry);
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extern int cgroup_load_subsys(struct cgroup_subsys *ss);
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extern const struct file_operations proc_cgroup_operations;
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@ -486,6 +487,9 @@ struct cgroup_subsys {
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/* used when use_id == true */
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struct idr idr;
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spinlock_t id_lock;
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/* should be defined only by modular subsystems */
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struct module *module;
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};
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#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
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150
kernel/cgroup.c
150
kernel/cgroup.c
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@ -44,6 +44,7 @@
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#include <linux/string.h>
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#include <linux/sort.h>
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#include <linux/kmod.h>
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#include <linux/module.h>
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#include <linux/delayacct.h>
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#include <linux/cgroupstats.h>
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#include <linux/hash.h>
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@ -254,7 +255,8 @@ struct cg_cgroup_link {
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static struct css_set init_css_set;
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static struct cg_cgroup_link init_css_set_link;
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static int cgroup_subsys_init_idr(struct cgroup_subsys *ss);
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static int cgroup_init_idr(struct cgroup_subsys *ss,
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struct cgroup_subsys_state *css);
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/* css_set_lock protects the list of css_set objects, and the
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* chain of tasks off each css_set. Nests outside task->alloc_lock
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@ -2125,6 +2127,7 @@ int cgroup_add_file(struct cgroup *cgrp,
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error = PTR_ERR(dentry);
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return error;
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}
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EXPORT_SYMBOL_GPL(cgroup_add_file);
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int cgroup_add_files(struct cgroup *cgrp,
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struct cgroup_subsys *subsys,
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@ -2139,6 +2142,7 @@ int cgroup_add_files(struct cgroup *cgrp,
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}
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return 0;
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}
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EXPORT_SYMBOL_GPL(cgroup_add_files);
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/**
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* cgroup_task_count - count the number of tasks in a cgroup.
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@ -3292,8 +3296,145 @@ static void __init cgroup_init_subsys(struct cgroup_subsys *ss)
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mutex_init(&ss->hierarchy_mutex);
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lockdep_set_class(&ss->hierarchy_mutex, &ss->subsys_key);
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ss->active = 1;
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/* this function shouldn't be used with modular subsystems, since they
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* need to register a subsys_id, among other things */
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BUG_ON(ss->module);
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}
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/**
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* cgroup_load_subsys: load and register a modular subsystem at runtime
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* @ss: the subsystem to load
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*
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* This function should be called in a modular subsystem's initcall. If the
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* subsytem is built as a module, it will be assigned a new subsys_id and set
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* up for use. If the subsystem is built-in anyway, work is delegated to the
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* simpler cgroup_init_subsys.
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*/
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int __init_or_module cgroup_load_subsys(struct cgroup_subsys *ss)
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{
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int i;
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struct cgroup_subsys_state *css;
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/* check name and function validity */
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if (ss->name == NULL || strlen(ss->name) > MAX_CGROUP_TYPE_NAMELEN ||
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ss->create == NULL || ss->destroy == NULL)
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return -EINVAL;
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/*
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* we don't support callbacks in modular subsystems. this check is
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* before the ss->module check for consistency; a subsystem that could
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* be a module should still have no callbacks even if the user isn't
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* compiling it as one.
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*/
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if (ss->fork || ss->exit)
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return -EINVAL;
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/*
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* an optionally modular subsystem is built-in: we want to do nothing,
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* since cgroup_init_subsys will have already taken care of it.
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*/
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if (ss->module == NULL) {
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/* a few sanity checks */
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BUG_ON(ss->subsys_id >= CGROUP_BUILTIN_SUBSYS_COUNT);
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BUG_ON(subsys[ss->subsys_id] != ss);
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return 0;
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}
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/*
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* need to register a subsys id before anything else - for example,
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* init_cgroup_css needs it.
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*/
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mutex_lock(&cgroup_mutex);
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/* find the first empty slot in the array */
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for (i = CGROUP_BUILTIN_SUBSYS_COUNT; i < CGROUP_SUBSYS_COUNT; i++) {
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if (subsys[i] == NULL)
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break;
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}
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if (i == CGROUP_SUBSYS_COUNT) {
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/* maximum number of subsystems already registered! */
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mutex_unlock(&cgroup_mutex);
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return -EBUSY;
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}
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/* assign ourselves the subsys_id */
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ss->subsys_id = i;
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subsys[i] = ss;
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/*
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* no ss->create seems to need anything important in the ss struct, so
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* this can happen first (i.e. before the rootnode attachment).
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*/
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css = ss->create(ss, dummytop);
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if (IS_ERR(css)) {
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/* failure case - need to deassign the subsys[] slot. */
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subsys[i] = NULL;
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mutex_unlock(&cgroup_mutex);
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return PTR_ERR(css);
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}
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list_add(&ss->sibling, &rootnode.subsys_list);
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ss->root = &rootnode;
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/* our new subsystem will be attached to the dummy hierarchy. */
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init_cgroup_css(css, ss, dummytop);
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/* init_idr must be after init_cgroup_css because it sets css->id. */
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if (ss->use_id) {
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int ret = cgroup_init_idr(ss, css);
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if (ret) {
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dummytop->subsys[ss->subsys_id] = NULL;
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ss->destroy(ss, dummytop);
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subsys[i] = NULL;
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mutex_unlock(&cgroup_mutex);
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return ret;
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}
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}
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/*
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* Now we need to entangle the css into the existing css_sets. unlike
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* in cgroup_init_subsys, there are now multiple css_sets, so each one
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* will need a new pointer to it; done by iterating the css_set_table.
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* furthermore, modifying the existing css_sets will corrupt the hash
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* table state, so each changed css_set will need its hash recomputed.
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* this is all done under the css_set_lock.
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*/
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write_lock(&css_set_lock);
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for (i = 0; i < CSS_SET_TABLE_SIZE; i++) {
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struct css_set *cg;
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struct hlist_node *node, *tmp;
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struct hlist_head *bucket = &css_set_table[i], *new_bucket;
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hlist_for_each_entry_safe(cg, node, tmp, bucket, hlist) {
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/* skip entries that we already rehashed */
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if (cg->subsys[ss->subsys_id])
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continue;
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/* remove existing entry */
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hlist_del(&cg->hlist);
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/* set new value */
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cg->subsys[ss->subsys_id] = css;
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/* recompute hash and restore entry */
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new_bucket = css_set_hash(cg->subsys);
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hlist_add_head(&cg->hlist, new_bucket);
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}
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}
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write_unlock(&css_set_lock);
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mutex_init(&ss->hierarchy_mutex);
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lockdep_set_class(&ss->hierarchy_mutex, &ss->subsys_key);
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ss->active = 1;
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/*
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* pin the subsystem's module so it doesn't go away. this shouldn't
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* fail, since the module's initcall calls us.
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* TODO: with module unloading, move this elsewhere
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*/
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BUG_ON(!try_module_get(ss->module));
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/* success! */
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mutex_unlock(&cgroup_mutex);
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return 0;
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}
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EXPORT_SYMBOL_GPL(cgroup_load_subsys);
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/**
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* cgroup_init_early - cgroup initialization at system boot
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*
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@ -3364,7 +3505,7 @@ int __init cgroup_init(void)
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if (!ss->early_init)
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cgroup_init_subsys(ss);
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if (ss->use_id)
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cgroup_subsys_init_idr(ss);
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cgroup_init_idr(ss, init_css_set.subsys[ss->subsys_id]);
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}
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/* Add init_css_set to the hash table */
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@ -4033,15 +4174,14 @@ static struct css_id *get_new_cssid(struct cgroup_subsys *ss, int depth)
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}
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static int __init cgroup_subsys_init_idr(struct cgroup_subsys *ss)
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static int __init_or_module cgroup_init_idr(struct cgroup_subsys *ss,
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struct cgroup_subsys_state *rootcss)
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{
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struct css_id *newid;
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struct cgroup_subsys_state *rootcss;
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spin_lock_init(&ss->id_lock);
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idr_init(&ss->idr);
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rootcss = init_css_set.subsys[ss->subsys_id];
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newid = get_new_cssid(ss, 0);
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if (IS_ERR(newid))
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return PTR_ERR(newid);
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