forked from luck/tmp_suning_uos_patched
libceph: rename ceph_entity_name_encode() -> ceph_auth_entity_name_encode()
Clear up EntityName vs entity_name_t confusion. Signed-off-by: Ilya Dryomov <idryomov@gmail.com> Reviewed-by: Mike Christie <mchristi@redhat.com> Reviewed-by: Alex Elder <elder@linaro.org>
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@ -104,7 +104,7 @@ extern int ceph_auth_build_hello(struct ceph_auth_client *ac,
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extern int ceph_handle_auth_reply(struct ceph_auth_client *ac,
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void *buf, size_t len,
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void *reply_buf, size_t reply_len);
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extern int ceph_entity_name_encode(const char *name, void **p, void *end);
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int ceph_auth_entity_name_encode(const char *name, void **p, void *end);
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extern int ceph_build_auth(struct ceph_auth_client *ac,
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void *msg_buf, size_t msg_len);
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@ -82,7 +82,10 @@ void ceph_auth_reset(struct ceph_auth_client *ac)
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mutex_unlock(&ac->mutex);
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}
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int ceph_entity_name_encode(const char *name, void **p, void *end)
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/*
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* EntityName, not to be confused with entity_name_t
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*/
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int ceph_auth_entity_name_encode(const char *name, void **p, void *end)
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{
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int len = strlen(name);
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@ -124,7 +127,7 @@ int ceph_auth_build_hello(struct ceph_auth_client *ac, void *buf, size_t len)
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for (i = 0; i < num; i++)
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ceph_encode_32(&p, supported_protocols[i]);
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ret = ceph_entity_name_encode(ac->name, &p, end);
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ret = ceph_auth_entity_name_encode(ac->name, &p, end);
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if (ret < 0)
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goto out;
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ceph_decode_need(&p, end, sizeof(u64), bad);
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@ -46,7 +46,7 @@ static int ceph_auth_none_build_authorizer(struct ceph_auth_client *ac,
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int ret;
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ceph_encode_8_safe(&p, end, 1, e_range);
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ret = ceph_entity_name_encode(ac->name, &p, end);
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ret = ceph_auth_entity_name_encode(ac->name, &p, end);
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if (ret < 0)
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return ret;
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