This fixes all the tiling problems with the 2d ddx. glxgears still doesn't work.
Changes:
- fix a copy&paste error in i8xx fence reg setup. It resulted in an at most a
512KB offset of the fence reg window, so was only visible sometimes.
- add tests for stride and object size constrains (also for i915 and 1965 class
hw). Userspace seems to have an of-by-one bug there, which changes the fence
size by at most 512KB due to an overflow.
- because i8xx hw is quite old (and therefore not as well-tested) I left 2 debug
WARN_ONs in the i8xx fence reg setup code to hopefully catch any further
overflows in the bit-fields. Lastly there's one small change to make the
alignment checks more consistent.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=20289
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
Later spec investigation has revealed that every 9xx mobile part has
had this register in this format. Also, no non-mobile parts have been shown
to have this register. So make all mobile use the same code, and all
non-mobile use the hack 965 detection.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cleanup the object reference on the error paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@linux.ie>
Adds code to set up fence registers at execbuf time on pre-965 chips as
necessary. Also fixes up a few bugs in the pre-965 tile register support
(get_order != ffs). The number of fences available to the kernel defaults
to the hw limit minus 3 (for legacy X front/back/depth), but a new parameter
allows userspace to override that as needed.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@linux.ie>
Use the new core GEM object mapping code to allow GTT mapping of GEM
objects on i915. The fault handler will make sure a fence register is
allocated too, if the object in question is tiled.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes readpixels and buffer corruption when swapped out and in by
disabling tiling on them.
Now that we know that the bit 17 mode isn't just a mistake of older chipsets,
we'll need to work on a clever fix so that we can get the performance of
tiling on these chipsets, but that will require intrusive changes targeted
at the next kernel release, not this one.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes tiling swizzling mode failures that manifest in glReadPixels().
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes bad software fallback rendering in Mesa in dual-channel configurations.
d9a2470012588dc5313a5ac8bb2f03575af00e99
Signed-off-by: Dave Airlie <airlied@redhat.com>
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>