forked from luck/tmp_suning_uos_patched
b626f2cb75
2 Commits
Author | SHA1 | Message | Date | |
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Daniel Borkmann
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c9da161c65 |
bpf: fix clearing on persistent program array maps
Currently, when having map file descriptors pointing to program arrays,
there's still the issue that we unconditionally flush program array
contents via bpf_fd_array_map_clear() in bpf_map_release(). This happens
when such a file descriptor is released and is independent of the map's
refcount.
Having this flush independent of the refcount is for a reason: there
can be arbitrary complex dependency chains among tail calls, also circular
ones (direct or indirect, nesting limit determined during runtime), and
we need to make sure that the map drops all references to eBPF programs
it holds, so that the map's refcount can eventually drop to zero and
initiate its freeing. Btw, a walk of the whole dependency graph would
not be possible for various reasons, one being complexity and another
one inconsistency, i.e. new programs can be added to parts of the graph
at any time, so there's no guaranteed consistent state for the time of
such a walk.
Now, the program array pinning itself works, but the issue is that each
derived file descriptor on close would nevertheless call unconditionally
into bpf_fd_array_map_clear(). Instead, keep track of users and postpone
this flush until the last reference to a user is dropped. As this only
concerns a subset of references (f.e. a prog array could hold a program
that itself has reference on the prog array holding it, etc), we need to
track them separately.
Short analysis on the refcounting: on map creation time usercnt will be
one, so there's no change in behaviour for bpf_map_release(), if unpinned.
If we already fail in map_create(), we are immediately freed, and no
file descriptor has been made public yet. In bpf_obj_pin_user(), we need
to probe for a possible map in bpf_fd_probe_obj() already with a usercnt
reference, so before we drop the reference on the fd with fdput().
Therefore, if actual pinning fails, we need to drop that reference again
in bpf_any_put(), otherwise we keep holding it. When last reference
drops on the inode, the bpf_any_put() in bpf_evict_inode() will take
care of dropping the usercnt again. In the bpf_obj_get_user() case, the
bpf_any_get() will grab a reference on the usercnt, still at a time when
we have the reference on the path. Should we later on fail to grab a new
file descriptor, bpf_any_put() will drop it, otherwise we hold it until
bpf_map_release() time.
Joint work with Alexei.
Fixes:
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Daniel Borkmann
|
b2197755b2 |
bpf: add support for persistent maps/progs
This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net> |