Commit Graph

9 Commits

Author SHA1 Message Date
Paul Gortmaker
bc3b2d7fb9 net: Add export.h for EXPORT_SYMBOL/THIS_MODULE to non-modules
These files are non modular, but need to export symbols using
the macros now living in export.h -- call out the include so
that things won't break when we remove the implicit presence
of module.h from everywhere.

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2011-10-31 19:30:30 -04:00
Steffen Klassert
1d9743745b xfrm: Simplify the replay check and advance functions
The replay check and replay advance functions had some code
duplications. This patch removes the duplications.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-10-18 23:51:30 -04:00
Steffen Klassert
e756682c8b xfrm: Fix off by one in the replay advance functions
We may write 4 byte too much when we reinitialize the anti replay
window in the replay advance functions. This patch fixes this by
adjusting the last index of the initialization loop.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-07 21:14:39 -07:00
Steffen Klassert
6fa5ddcc67 xfrm: Don't allow esn with disabled anti replay detection
Unlike the standard case, disabled anti replay detection needs some
nontrivial extra treatment on ESN. RFC 4303 states:

Note: If a receiver chooses to not enable anti-replay for an SA, then
the receiver SHOULD NOT negotiate ESN in an SA management protocol.
Use of ESN creates a need for the receiver to manage the anti-replay
window (in order to determine the correct value for the high-order
bits of the ESN, which are employed in the ICV computation), which is
generally contrary to the notion of disabling anti-replay for an SA.

So return an error if an ESN state with disabled anti replay detection
is inserted for now and add the extra treatment later if we need it.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-10 15:03:34 -07:00
Steffen Klassert
3f602b08de xfrm: Fix replay window size calculation on initialization
On replay initialization, we compute the size of the replay
buffer to see if the replay window fits into the buffer.
This computation lacks a mutliplication by 8 because we need
the size in bit, not in byte. So we might return an error
even though the replay window would fit into the buffer.
This patch fixes this issue.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-04-26 12:46:03 -07:00
Steffen Klassert
36ae0148db xfrm: Move the test on replay window size into the replay check functions
As it is, the replay check is just performed if the replay window of the
legacy implementation is nonzero. So we move the test on a nonzero replay
window inside the replay check functions to be sure we are testing for the
right implementation.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-28 23:34:51 -07:00
Steffen Klassert
2cd084678f xfrm: Add support for IPsec extended sequence numbers
This patch adds support for IPsec extended sequence numbers (esn)
as defined in RFC 4303. The bits to manage the anti-replay window
are based on a patch from Alex Badea.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:31 -07:00
Steffen Klassert
97e15c3a85 xfrm: Support anti-replay window size bigger than 32 packets
As it is, the anti-replay bitmap in struct xfrm_replay_state can
only accomodate 32 packets. Even though it is possible to configure
anti-replay window sizes up to 255 packets from userspace. So we
reject any packet with a sequence number within the configured window
but outside the bitmap. With this patch, we represent the anti-replay
window as a bitmap of variable length that can be accessed via the
new struct xfrm_replay_state_esn. Thus, we have no limit on the
window size anymore. To use the new anti-replay window implementantion,
new userspace tools are required. We leave the old implementation
untouched to stay in sync with old userspace tools.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:30 -07:00
Steffen Klassert
9fdc4883d9 xfrm: Move IPsec replay detection functions to a separate file
To support multiple versions of replay detection, we move the replay
detection functions to a separate file and make them accessible
via function pointers contained in the struct xfrm_replay.

Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13 20:22:30 -07:00