/* * V4L2 controls support header. * * Copyright (C) 2010 Hans Verkuil * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef _V4L2_CTRLS_H #define _V4L2_CTRLS_H #include #include #include #include /* forward references */ struct file; struct v4l2_ctrl_handler; struct v4l2_ctrl_helper; struct v4l2_ctrl; struct video_device; struct v4l2_subdev; struct v4l2_subscribed_event; struct v4l2_fh; struct poll_table_struct; /** * union v4l2_ctrl_ptr - A pointer to a control value. * @p_s32: Pointer to a 32-bit signed value. * @p_s64: Pointer to a 64-bit signed value. * @p_u8: Pointer to a 8-bit unsigned value. * @p_u16: Pointer to a 16-bit unsigned value. * @p_u32: Pointer to a 32-bit unsigned value. * @p_char: Pointer to a string. * @p: Pointer to a compound value. */ union v4l2_ctrl_ptr { s32 *p_s32; s64 *p_s64; u8 *p_u8; u16 *p_u16; u32 *p_u32; char *p_char; void *p; }; /** * struct v4l2_ctrl_ops - The control operations that the driver has to provide. * * @g_volatile_ctrl: Get a new value for this control. Generally only relevant * for volatile (and usually read-only) controls such as a control * that returns the current signal strength which changes * continuously. * If not set, then the currently cached value will be returned. * @try_ctrl: Test whether the control's value is valid. Only relevant when * the usual min/max/step checks are not sufficient. * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The * ctrl->handler->lock is held when these ops are called, so no * one else can access controls owned by that handler. */ struct v4l2_ctrl_ops { int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl); int (*try_ctrl)(struct v4l2_ctrl *ctrl); int (*s_ctrl)(struct v4l2_ctrl *ctrl); }; /** * struct v4l2_ctrl_type_ops - The control type operations that the driver * has to provide. * * @equal: return true if both values are equal. * @init: initialize the value. * @log: log the value. * @validate: validate the value. Return 0 on success and a negative value * otherwise. */ struct v4l2_ctrl_type_ops { bool (*equal)(const struct v4l2_ctrl *ctrl, u32 idx, union v4l2_ctrl_ptr ptr1, union v4l2_ctrl_ptr ptr2); void (*init)(const struct v4l2_ctrl *ctrl, u32 idx, union v4l2_ctrl_ptr ptr); void (*log)(const struct v4l2_ctrl *ctrl); int (*validate)(const struct v4l2_ctrl *ctrl, u32 idx, union v4l2_ctrl_ptr ptr); }; /** * typedef v4l2_ctrl_notify_fnc - typedef for a notify argument with a function * that should be called when a control value has changed. * * @ctrl: pointer to struct &v4l2_ctrl * @priv: control private data * * This typedef definition is used as an argument to v4l2_ctrl_notify() * and as an argument at struct &v4l2_ctrl_handler. */ typedef void (*v4l2_ctrl_notify_fnc)(struct v4l2_ctrl *ctrl, void *priv); /** * struct v4l2_ctrl - The control structure. * * @node: The list node. * @ev_subs: The list of control event subscriptions. * @handler: The handler that owns the control. * @cluster: Point to start of cluster array. * @ncontrols: Number of controls in cluster array. * @done: Internal flag: set for each processed control. * @is_new: Set when the user specified a new value for this control. It * is also set when called from v4l2_ctrl_handler_setup(). Drivers * should never set this flag. * @has_changed: Set when the current value differs from the new value. Drivers * should never use this flag. * @is_private: If set, then this control is private to its handler and it * will not be added to any other handlers. Drivers can set * this flag. * @is_auto: If set, then this control selects whether the other cluster * members are in 'automatic' mode or 'manual' mode. This is * used for autogain/gain type clusters. Drivers should never * set this flag directly. * @is_int: If set, then this control has a simple integer value (i.e. it * uses ctrl->val). * @is_string: If set, then this control has type %V4L2_CTRL_TYPE_STRING. * @is_ptr: If set, then this control is an array and/or has type >= * %V4L2_CTRL_COMPOUND_TYPES * and/or has type %V4L2_CTRL_TYPE_STRING. In other words, &struct * v4l2_ext_control uses field p to point to the data. * @is_array: If set, then this control contains an N-dimensional array. * @has_volatiles: If set, then one or more members of the cluster are volatile. * Drivers should never touch this flag. * @call_notify: If set, then call the handler's notify function whenever the * control's value changes. * @manual_mode_value: If the is_auto flag is set, then this is the value * of the auto control that determines if that control is in * manual mode. So if the value of the auto control equals this * value, then the whole cluster is in manual mode. Drivers should * never set this flag directly. * @ops: The control ops. * @type_ops: The control type ops. * @id: The control ID. * @name: The control name. * @type: The control type. * @minimum: The control's minimum value. * @maximum: The control's maximum value. * @default_value: The control's default value. * @step: The control's step value for non-menu controls. * @elems: The number of elements in the N-dimensional array. * @elem_size: The size in bytes of the control. * @dims: The size of each dimension. * @nr_of_dims:The number of dimensions in @dims. * @menu_skip_mask: The control's skip mask for menu controls. This makes it * easy to skip menu items that are not valid. If bit X is set, * then menu item X is skipped. Of course, this only works for * menus with <= 32 menu items. There are no menus that come * close to that number, so this is OK. Should we ever need more, * then this will have to be extended to a u64 or a bit array. * @qmenu: A const char * array for all menu items. Array entries that are * empty strings ("") correspond to non-existing menu items (this * is in addition to the menu_skip_mask above). The last entry * must be NULL. * Used only if the @type is %V4L2_CTRL_TYPE_MENU. * @qmenu_int: A 64-bit integer array for with integer menu items. * The size of array must be equal to the menu size, e. g.: * :math:`ceil(\frac{maximum - minimum}{step}) + 1`. * Used only if the @type is %V4L2_CTRL_TYPE_INTEGER_MENU. * @flags: The control's flags. * @cur: Structure to store the current value. * @cur.val: The control's current value, if the @type is represented via * a u32 integer (see &enum v4l2_ctrl_type). * @val: The control's new s32 value. * @priv: The control's private pointer. For use by the driver. It is * untouched by the control framework. Note that this pointer is * not freed when the control is deleted. Should this be needed * then a new internal bitfield can be added to tell the framework * to free this pointer. * @p_cur: The control's current value represented via a union which * provides a standard way of accessing control types * through a pointer. * @p_new: The control's new value represented via a union which provides * a standard way of accessing control types * through a pointer. */ struct v4l2_ctrl { /* Administrative fields */ struct list_head node; struct list_head ev_subs; struct v4l2_ctrl_handler *handler; struct v4l2_ctrl **cluster; unsigned int ncontrols; unsigned int done:1; unsigned int is_new:1; unsigned int has_changed:1; unsigned int is_private:1; unsigned int is_auto:1; unsigned int is_int:1; unsigned int is_string:1; unsigned int is_ptr:1; unsigned int is_array:1; unsigned int has_volatiles:1; unsigned int call_notify:1; unsigned int manual_mode_value:8; const struct v4l2_ctrl_ops *ops; const struct v4l2_ctrl_type_ops *type_ops; u32 id; const char *name; enum v4l2_ctrl_type type; s64 minimum, maximum, default_value; u32 elems; u32 elem_size; u32 dims[V4L2_CTRL_MAX_DIMS]; u32 nr_of_dims; union { u64 step; u64 menu_skip_mask; }; union { const char * const *qmenu; const s64 *qmenu_int; }; unsigned long flags; void *priv; s32 val; struct { s32 val; } cur; union v4l2_ctrl_ptr p_new; union v4l2_ctrl_ptr p_cur; }; /** * struct v4l2_ctrl_ref - The control reference. * * @node: List node for the sorted list. * @next: Single-link list node for the hash. * @ctrl: The actual control information. * @helper: Pointer to helper struct. Used internally in * ``prepare_ext_ctrls`` function at ``v4l2-ctrl.c``. * @from_other_dev: If true, then @ctrl was defined in another * device than the &struct v4l2_ctrl_handler. * @p_req: If the control handler containing this control reference * is bound to a media request, then this points to the * value of the control that should be applied when the request * is executed, or to the value of the control at the time * that the request was completed. * * Each control handler has a list of these refs. The list_head is used to * keep a sorted-by-control-ID list of all controls, while the next pointer * is used to link the control in the hash's bucket. */ struct v4l2_ctrl_ref { struct list_head node; struct v4l2_ctrl_ref *next; struct v4l2_ctrl *ctrl; struct v4l2_ctrl_helper *helper; bool from_other_dev; union v4l2_ctrl_ptr p_req; }; /** * struct v4l2_ctrl_handler - The control handler keeps track of all the * controls: both the controls owned by the handler and those inherited * from other handlers. * * @_lock: Default for "lock". * @lock: Lock to control access to this handler and its controls. * May be replaced by the user right after init. * @ctrls: The list of controls owned by this handler. * @ctrl_refs: The list of control references. * @cached: The last found control reference. It is common that the same * control is needed multiple times, so this is a simple * optimization. * @buckets: Buckets for the hashing. Allows for quick control lookup. * @notify: A notify callback that is called whenever the control changes * value. * Note that the handler's lock is held when the notify function * is called! * @notify_priv: Passed as argument to the v4l2_ctrl notify callback. * @nr_of_buckets: Total number of buckets in the array. * @error: The error code of the first failed control addition. * @req_obj: The &struct media_request_object, used to link into a * &struct media_request. This request object has a refcount. */ struct v4l2_ctrl_handler { struct mutex _lock; struct mutex *lock; struct list_head ctrls; struct list_head ctrl_refs; struct v4l2_ctrl_ref *cached; struct v4l2_ctrl_ref **buckets; v4l2_ctrl_notify_fnc notify; void *notify_priv; u16 nr_of_buckets; int error; struct media_request_object req_obj; }; /** * struct v4l2_ctrl_config - Control configuration structure. * * @ops: The control ops. * @type_ops: The control type ops. Only needed for compound controls. * @id: The control ID. * @name: The control name. * @type: The control type. * @min: The control's minimum value. * @max: The control's maximum value. * @step: The control's step value for non-menu controls. * @def: The control's default value. * @dims: The size of each dimension. * @elem_size: The size in bytes of the control. * @flags: The control's flags. * @menu_skip_mask: The control's skip mask for menu controls. This makes it * easy to skip menu items that are not valid. If bit X is set, * then menu item X is skipped. Of course, this only works for * menus with <= 64 menu items. There are no menus that come * close to that number, so this is OK. Should we ever need more, * then this will have to be extended to a bit array. * @qmenu: A const char * array for all menu items. Array entries that are * empty strings ("") correspond to non-existing menu items (this * is in addition to the menu_skip_mask above). The last entry * must be NULL. * @qmenu_int: A const s64 integer array for all menu items of the type * V4L2_CTRL_TYPE_INTEGER_MENU. * @is_private: If set, then this control is private to its handler and it * will not be added to any other handlers. */ struct v4l2_ctrl_config { const struct v4l2_ctrl_ops *ops; const struct v4l2_ctrl_type_ops *type_ops; u32 id; const char *name; enum v4l2_ctrl_type type; s64 min; s64 max; u64 step; s64 def; u32 dims[V4L2_CTRL_MAX_DIMS]; u32 elem_size; u32 flags; u64 menu_skip_mask; const char * const *qmenu; const s64 *qmenu_int; unsigned int is_private:1; }; /** * v4l2_ctrl_fill - Fill in the control fields based on the control ID. * * @id: ID of the control * @name: pointer to be filled with a string with the name of the control * @type: pointer for storing the type of the control * @min: pointer for storing the minimum value for the control * @max: pointer for storing the maximum value for the control * @step: pointer for storing the control step * @def: pointer for storing the default value for the control * @flags: pointer for storing the flags to be used on the control * * This works for all standard V4L2 controls. * For non-standard controls it will only fill in the given arguments * and @name content will be set to %NULL. * * This function will overwrite the contents of @name, @type and @flags. * The contents of @min, @max, @step and @def may be modified depending on * the type. * * .. note:: * * Do not use in drivers! It is used internally for backwards compatibility * control handling only. Once all drivers are converted to use the new * control framework this function will no longer be exported. */ void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type, s64 *min, s64 *max, u64 *step, s64 *def, u32 *flags); /** * v4l2_ctrl_handler_init_class() - Initialize the control handler. * @hdl: The control handler. * @nr_of_controls_hint: A hint of how many controls this handler is * expected to refer to. This is the total number, so including * any inherited controls. It doesn't have to be precise, but if * it is way off, then you either waste memory (too many buckets * are allocated) or the control lookup becomes slower (not enough * buckets are allocated, so there are more slow list lookups). * It will always work, though. * @key: Used by the lock validator if CONFIG_LOCKDEP is set. * @name: Used by the lock validator if CONFIG_LOCKDEP is set. * * .. attention:: * * Never use this call directly, always use the v4l2_ctrl_handler_init() * macro that hides the @key and @name arguments. * * Return: returns an error if the buckets could not be allocated. This * error will also be stored in @hdl->error. */ int v4l2_ctrl_handler_init_class(struct v4l2_ctrl_handler *hdl, unsigned int nr_of_controls_hint, struct lock_class_key *key, const char *name); #ifdef CONFIG_LOCKDEP /** * v4l2_ctrl_handler_init - helper function to create a static struct * &lock_class_key and calls v4l2_ctrl_handler_init_class() * * @hdl: The control handler. * @nr_of_controls_hint: A hint of how many controls this handler is * expected to refer to. This is the total number, so including * any inherited controls. It doesn't have to be precise, but if * it is way off, then you either waste memory (too many buckets * are allocated) or the control lookup becomes slower (not enough * buckets are allocated, so there are more slow list lookups). * It will always work, though. * * This helper function creates a static struct &lock_class_key and * calls v4l2_ctrl_handler_init_class(), providing a proper name for the lock * validador. * * Use this helper function to initialize a control handler. */ #define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \ ( \ ({ \ static struct lock_class_key _key; \ v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, \ &_key, \ KBUILD_BASENAME ":" \ __stringify(__LINE__) ":" \ "(" #hdl ")->_lock"); \ }) \ ) #else #define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \ v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, NULL, NULL) #endif /** * v4l2_ctrl_handler_free() - Free all controls owned by the handler and free * the control list. * @hdl: The control handler. * * Does nothing if @hdl == NULL. */ void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl); /** * v4l2_ctrl_lock() - Helper function to lock the handler * associated with the control. * @ctrl: The control to lock. */ static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl) { mutex_lock(ctrl->handler->lock); } /** * v4l2_ctrl_unlock() - Helper function to unlock the handler * associated with the control. * @ctrl: The control to unlock. */ static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl) { mutex_unlock(ctrl->handler->lock); } /** * __v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging * to the handler to initialize the hardware to the current control values. The * caller is responsible for acquiring the control handler mutex on behalf of * __v4l2_ctrl_handler_setup(). * @hdl: The control handler. * * Button controls will be skipped, as are read-only controls. * * If @hdl == NULL, then this just returns 0. */ int __v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl); /** * v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging * to the handler to initialize the hardware to the current control values. * @hdl: The control handler. * * Button controls will be skipped, as are read-only controls. * * If @hdl == NULL, then this just returns 0. */ int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl); /** * v4l2_ctrl_handler_log_status() - Log all controls owned by the handler. * @hdl: The control handler. * @prefix: The prefix to use when logging the control values. If the * prefix does not end with a space, then ": " will be added * after the prefix. If @prefix == NULL, then no prefix will be * used. * * For use with VIDIOC_LOG_STATUS. * * Does nothing if @hdl == NULL. */ void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl, const char *prefix); /** * v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2 * control. * * @hdl: The control handler. * @cfg: The control's configuration data. * @priv: The control's driver-specific private data. * * If the &v4l2_ctrl struct could not be allocated then NULL is returned * and @hdl->error is set to the error code (if it wasn't set already). */ struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl, const struct v4l2_ctrl_config *cfg, void *priv); /** * v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu * control. * * @hdl: The control handler. * @ops: The control ops. * @id: The control ID. * @min: The control's minimum value. * @max: The control's maximum value. * @step: The control's step value * @def: The control's default value. * * If the &v4l2_ctrl struct could not be allocated, or the control * ID is not known, then NULL is returned and @hdl->error is set to the * appropriate error code (if it wasn't set already). * * If @id refers to a menu control, then this function will return NULL. * * Use v4l2_ctrl_new_std_menu() when adding menu controls. */ struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl, const struct v4l2_ctrl_ops *ops, u32 id, s64 min, s64 max, u64 step, s64 def); /** * v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 * menu control. * * @hdl: The control handler. * @ops: The control ops. * @id: The control ID. * @max: The control's maximum value. * @mask: The control's skip mask for menu controls. This makes it * easy to skip menu items that are not valid. If bit X is set, * then menu item X is skipped. Of course, this only works for * menus with <= 64 menu items. There are no menus that come * close to that number, so this is OK. Should we ever need more, * then this will have to be extended to a bit array. * @def: The control's default value. * * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value * determines which menu items are to be skipped. * * If @id refers to a non-menu control, then this function will return NULL. */ struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl, const struct v4l2_ctrl_ops *ops, u32 id, u8 max, u64 mask, u8 def); /** * v4l2_ctrl_new_std_menu_items() - Create a new standard V4L2 menu control * with driver specific menu. * * @hdl: The control handler. * @ops: The control ops. * @id: The control ID. * @max: The control's maximum value. * @mask: The control's skip mask for menu controls. This makes it * easy to skip menu items that are not valid. If bit X is set, * then menu item X is skipped. Of course, this only works for * menus with <= 64 menu items. There are no menus that come * close to that number, so this is OK. Should we ever need more, * then this will have to be extended to a bit array. * @def: The control's default value. * @qmenu: The new menu. * * Same as v4l2_ctrl_new_std_menu(), but @qmenu will be the driver specific * menu of this control. * */ struct v4l2_ctrl *v4l2_ctrl_new_std_menu_items(struct v4l2_ctrl_handler *hdl, const struct v4l2_ctrl_ops *ops, u32 id, u8 max, u64 mask, u8 def, const char * const *qmenu); /** * v4l2_ctrl_new_int_menu() - Create a new standard V4L2 integer menu control. * * @hdl: The control handler. * @ops: The control ops. * @id: The control ID. * @max: The control's maximum value. * @def: The control's default value. * @qmenu_int: The control's menu entries. * * Same as v4l2_ctrl_new_std_menu(), but @mask is set to 0 and it additionaly * takes as an argument an array of integers determining the menu items. * * If @id refers to a non-integer-menu control, then this function will * return %NULL. */ struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl, const struct v4l2_ctrl_ops *ops, u32 id, u8 max, u8 def, const s64 *qmenu_int); /** * typedef v4l2_ctrl_filter - Typedef to define the filter function to be * used when adding a control handler. * * @ctrl: pointer to struct &v4l2_ctrl. */ typedef bool (*v4l2_ctrl_filter)(const struct v4l2_ctrl *ctrl); /** * v4l2_ctrl_add_handler() - Add all controls from handler @add to * handler @hdl. * * @hdl: The control handler. * @add: The control handler whose controls you want to add to * the @hdl control handler. * @filter: This function will filter which controls should be added. * @from_other_dev: If true, then the controls in @add were defined in another * device than @hdl. * * Does nothing if either of the two handlers is a NULL pointer. * If @filter is NULL, then all controls are added. Otherwise only those * controls for which @filter returns true will be added. * In case of an error @hdl->error will be set to the error code (if it * wasn't set already). */ int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl, struct v4l2_ctrl_handler *add, v4l2_ctrl_filter filter, bool from_other_dev); /** * v4l2_ctrl_radio_filter() - Standard filter for radio controls. * * @ctrl: The control that is filtered. * * This will return true for any controls that are valid for radio device * nodes. Those are all of the V4L2_CID_AUDIO_* user controls and all FM * transmitter class controls. * * This function is to be used with v4l2_ctrl_add_handler(). */ bool v4l2_ctrl_radio_filter(const struct v4l2_ctrl *ctrl); /** * v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging * to that cluster. * * @ncontrols: The number of controls in this cluster. * @controls: The cluster control array of size @ncontrols. */ void v4l2_ctrl_cluster(unsigned int ncontrols, struct v4l2_ctrl **controls); /** * v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging * to that cluster and set it up for autofoo/foo-type handling. * * @ncontrols: The number of controls in this cluster. * @controls: The cluster control array of size @ncontrols. The first control * must be the 'auto' control (e.g. autogain, autoexposure, etc.) * @manual_val: The value for the first control in the cluster that equals the * manual setting. * @set_volatile: If true, then all controls except the first auto control will * be volatile. * * Use for control groups where one control selects some automatic feature and * the other controls are only active whenever the automatic feature is turned * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs * red and blue balance, etc. * * The behavior of such controls is as follows: * * When the autofoo control is set to automatic, then any manual controls * are set to inactive and any reads will call g_volatile_ctrl (if the control * was marked volatile). * * When the autofoo control is set to manual, then any manual controls will * be marked active, and any reads will just return the current value without * going through g_volatile_ctrl. * * In addition, this function will set the %V4L2_CTRL_FLAG_UPDATE flag * on the autofoo control and %V4L2_CTRL_FLAG_INACTIVE on the foo control(s) * if autofoo is in auto mode. */ void v4l2_ctrl_auto_cluster(unsigned int ncontrols, struct v4l2_ctrl **controls, u8 manual_val, bool set_volatile); /** * v4l2_ctrl_find() - Find a control with the given ID. * * @hdl: The control handler. * @id: The control ID to find. * * If @hdl == NULL this will return NULL as well. Will lock the handler so * do not use from inside &v4l2_ctrl_ops. */ struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id); /** * v4l2_ctrl_activate() - Make the control active or inactive. * @ctrl: The control to (de)activate. * @active: True if the control should become active. * * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically. * Does nothing if @ctrl == NULL. * This will usually be called from within the s_ctrl op. * The V4L2_EVENT_CTRL event will be generated afterwards. * * This function assumes that the control handler is locked. */ void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active); /** * v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed. * * @ctrl: The control to (de)activate. * @grabbed: True if the control should become grabbed. * * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically. * Does nothing if @ctrl == NULL. * The V4L2_EVENT_CTRL event will be generated afterwards. * This will usually be called when starting or stopping streaming in the * driver. * * This function assumes that the control handler is not locked and will * take the lock itself. */ void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed); /** *__v4l2_ctrl_modify_range() - Unlocked variant of v4l2_ctrl_modify_range() * * @ctrl: The control to update. * @min: The control's minimum value. * @max: The control's maximum value. * @step: The control's step value * @def: The control's default value. * * Update the range of a control on the fly. This works for control types * INTEGER, BOOLEAN, MENU, INTEGER MENU and BITMASK. For menu controls the * @step value is interpreted as a menu_skip_mask. * * An error is returned if one of the range arguments is invalid for this * control type. * * The caller is responsible for acquiring the control handler mutex on behalf * of __v4l2_ctrl_modify_range(). */ int __v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl, s64 min, s64 max, u64 step, s64 def); /** * v4l2_ctrl_modify_range() - Update the range of a control. * * @ctrl: The control to update. * @min: The control's minimum value. * @max: The control's maximum value. * @step: The control's step value * @def: The control's default value. * * Update the range of a control on the fly. This works for control types * INTEGER, BOOLEAN, MENU, INTEGER MENU and BITMASK. For menu controls the * @step value is interpreted as a menu_skip_mask. * * An error is returned if one of the range arguments is invalid for this * control type. * * This function assumes that the control handler is not locked and will * take the lock itself. */ static inline int v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl, s64 min, s64 max, u64 step, s64 def) { int rval; v4l2_ctrl_lock(ctrl); rval = __v4l2_ctrl_modify_range(ctrl, min, max, step, def); v4l2_ctrl_unlock(ctrl); return rval; } /** * v4l2_ctrl_notify() - Function to set a notify callback for a control. * * @ctrl: The control. * @notify: The callback function. * @priv: The callback private handle, passed as argument to the callback. * * This function sets a callback function for the control. If @ctrl is NULL, * then it will do nothing. If @notify is NULL, then the notify callback will * be removed. * * There can be only one notify. If another already exists, then a WARN_ON * will be issued and the function will do nothing. */ void v4l2_ctrl_notify(struct v4l2_ctrl *ctrl, v4l2_ctrl_notify_fnc notify, void *priv); /** * v4l2_ctrl_get_name() - Get the name of the control * * @id: The control ID. * * This function returns the name of the given control ID or NULL if it isn't * a known control. */ const char *v4l2_ctrl_get_name(u32 id); /** * v4l2_ctrl_get_menu() - Get the menu string array of the control * * @id: The control ID. * * This function returns the NULL-terminated menu string array name of the * given control ID or NULL if it isn't a known menu control. */ const char * const *v4l2_ctrl_get_menu(u32 id); /** * v4l2_ctrl_get_int_menu() - Get the integer menu array of the control * * @id: The control ID. * @len: The size of the integer array. * * This function returns the integer array of the given control ID or NULL if it * if it isn't a known integer menu control. */ const s64 *v4l2_ctrl_get_int_menu(u32 id, u32 *len); /** * v4l2_ctrl_g_ctrl() - Helper function to get the control's value from * within a driver. * * @ctrl: The control. * * This returns the control's value safely by going through the control * framework. This function will lock the control's handler, so it cannot be * used from within the &v4l2_ctrl_ops functions. * * This function is for integer type controls only. */ s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl); /** * __v4l2_ctrl_s_ctrl() - Unlocked variant of v4l2_ctrl_s_ctrl(). * * @ctrl: The control. * @val: TheControls name new value. * * This sets the control's new value safely by going through the control * framework. This function assumes the control's handler is already locked, * allowing it to be used from within the &v4l2_ctrl_ops functions. * * This function is for integer type controls only. */ int __v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val); /** * v4l2_ctrl_s_ctrl() - Helper function to set the control's value from * within a driver. * @ctrl: The control. * @val: The new value. * * This sets the control's new value safely by going through the control * framework. This function will lock the control's handler, so it cannot be * used from within the &v4l2_ctrl_ops functions. * * This function is for integer type controls only. */ static inline int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val) { int rval; v4l2_ctrl_lock(ctrl); rval = __v4l2_ctrl_s_ctrl(ctrl, val); v4l2_ctrl_unlock(ctrl); return rval; } /** * v4l2_ctrl_g_ctrl_int64() - Helper function to get a 64-bit control's value * from within a driver. * * @ctrl: The control. * * This returns the control's value safely by going through the control * framework. This function will lock the control's handler, so it cannot be * used from within the &v4l2_ctrl_ops functions. * * This function is for 64-bit integer type controls only. */ s64 v4l2_ctrl_g_ctrl_int64(struct v4l2_ctrl *ctrl); /** * __v4l2_ctrl_s_ctrl_int64() - Unlocked variant of v4l2_ctrl_s_ctrl_int64(). * * @ctrl: The control. * @val: The new value. * * This sets the control's new value safely by going through the control * framework. This function assumes the control's handler is already locked, * allowing it to be used from within the &v4l2_ctrl_ops functions. * * This function is for 64-bit integer type controls only. */ int __v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val); /** * v4l2_ctrl_s_ctrl_int64() - Helper function to set a 64-bit control's value * from within a driver. * * @ctrl: The control. * @val: The new value. * * This sets the control's new value safely by going through the control * framework. This function will lock the control's handler, so it cannot be * used from within the &v4l2_ctrl_ops functions. * * This function is for 64-bit integer type controls only. */ static inline int v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val) { int rval; v4l2_ctrl_lock(ctrl); rval = __v4l2_ctrl_s_ctrl_int64(ctrl, val); v4l2_ctrl_unlock(ctrl); return rval; } /** * __v4l2_ctrl_s_ctrl_string() - Unlocked variant of v4l2_ctrl_s_ctrl_string(). * * @ctrl: The control. * @s: The new string. * * This sets the control's new string safely by going through the control * framework. This function assumes the control's handler is already locked, * allowing it to be used from within the &v4l2_ctrl_ops functions. * * This function is for string type controls only. */ int __v4l2_ctrl_s_ctrl_string(struct v4l2_ctrl *ctrl, const char *s); /** * v4l2_ctrl_s_ctrl_string() - Helper function to set a control's string value * from within a driver. * * @ctrl: The control. * @s: The new string. *Controls name * This sets the control's new string safely by going through the control * framework. This function will lock the control's handler, so it cannot be * used from within the &v4l2_ctrl_ops functions. * * This function is for string type controls only. */ static inline int v4l2_ctrl_s_ctrl_string(struct v4l2_ctrl *ctrl, const char *s) { int rval; v4l2_ctrl_lock(ctrl); rval = __v4l2_ctrl_s_ctrl_string(ctrl, s); v4l2_ctrl_unlock(ctrl); return rval; } /* Internal helper functions that deal with control events. */ extern const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops; /** * v4l2_ctrl_replace - Function to be used as a callback to * &struct v4l2_subscribed_event_ops replace\(\) * * @old: pointer to struct &v4l2_event with the reported * event; * @new: pointer to struct &v4l2_event with the modified * event; */ void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new); /** * v4l2_ctrl_merge - Function to be used as a callback to * &struct v4l2_subscribed_event_ops merge(\) * * @old: pointer to struct &v4l2_event with the reported * event; * @new: pointer to struct &v4l2_event with the merged * event; */ void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new); /** * v4l2_ctrl_log_status - helper function to implement %VIDIOC_LOG_STATUS ioctl * * @file: pointer to struct file * @fh: unused. Kept just to be compatible to the arguments expected by * &struct v4l2_ioctl_ops.vidioc_log_status. * * Can be used as a vidioc_log_status function that just dumps all controls * associated with the filehandle. */ int v4l2_ctrl_log_status(struct file *file, void *fh); /** * v4l2_ctrl_subscribe_event - Subscribes to an event * * * @fh: pointer to struct v4l2_fh * @sub: pointer to &struct v4l2_event_subscription * * Can be used as a vidioc_subscribe_event function that just subscribes * control events. */ int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh, const struct v4l2_event_subscription *sub); /** * v4l2_ctrl_poll - function to be used as a callback to the poll() * That just polls for control events. * * @file: pointer to struct file * @wait: pointer to struct poll_table_struct */ __poll_t v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait); /* Helpers for ioctl_ops */ /** * v4l2_queryctrl - Helper function to implement * :ref:`VIDIOC_QUERYCTRL ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @qc: pointer to &struct v4l2_queryctrl * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc); /** * v4l2_query_ext_ctrl - Helper function to implement * :ref:`VIDIOC_QUERY_EXT_CTRL ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @qc: pointer to &struct v4l2_query_ext_ctrl * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_query_ext_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_query_ext_ctrl *qc); /** * v4l2_querymenu - Helper function to implement * :ref:`VIDIOC_QUERYMENU ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @qm: pointer to &struct v4l2_querymenu * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm); /** * v4l2_g_ctrl - Helper function to implement * :ref:`VIDIOC_G_CTRL ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @ctrl: pointer to &struct v4l2_control * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl); /** * v4l2_s_ctrl - Helper function to implement * :ref:`VIDIOC_S_CTRL ` ioctl * * @fh: pointer to &struct v4l2_fh * @hdl: pointer to &struct v4l2_ctrl_handler * * @ctrl: pointer to &struct v4l2_control * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl); /** * v4l2_g_ext_ctrls - Helper function to implement * :ref:`VIDIOC_G_EXT_CTRLS ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @c: pointer to &struct v4l2_ext_controls * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); /** * v4l2_try_ext_ctrls - Helper function to implement * :ref:`VIDIOC_TRY_EXT_CTRLS ` ioctl * * @hdl: pointer to &struct v4l2_ctrl_handler * @c: pointer to &struct v4l2_ext_controls * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); /** * v4l2_s_ext_ctrls - Helper function to implement * :ref:`VIDIOC_S_EXT_CTRLS ` ioctl * * @fh: pointer to &struct v4l2_fh * @hdl: pointer to &struct v4l2_ctrl_handler * @c: pointer to &struct v4l2_ext_controls * * If hdl == NULL then they will all return -EINVAL. */ int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); /** * v4l2_ctrl_subdev_subscribe_event - Helper function to implement * as a &struct v4l2_subdev_core_ops subscribe_event function * that just subscribes control events. * * @sd: pointer to &struct v4l2_subdev * @fh: pointer to &struct v4l2_fh * @sub: pointer to &struct v4l2_event_subscription */ int v4l2_ctrl_subdev_subscribe_event(struct v4l2_subdev *sd, struct v4l2_fh *fh, struct v4l2_event_subscription *sub); /** * v4l2_ctrl_subdev_log_status - Log all controls owned by subdev's control * handler. * * @sd: pointer to &struct v4l2_subdev */ int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd); #endif