forked from luck/tmp_suning_uos_patched
230671533d
This patch aims to address an issue in current memory.low semantics, which makes it hard to use it in a hierarchy, where some leaf memory cgroups are more valuable than others. For example, there are memcgs A, A/B, A/C, A/D and A/E: A A/memory.low = 2G, A/memory.current = 6G //\\ BC DE B/memory.low = 3G B/memory.current = 2G C/memory.low = 1G C/memory.current = 2G D/memory.low = 0 D/memory.current = 2G E/memory.low = 10G E/memory.current = 0 If we apply memory pressure, B, C and D are reclaimed at the same pace while A's usage exceeds 2G. This is obviously wrong, as B's usage is fully below B's memory.low, and C has 1G of protection as well. Also, A is pushed to the size, which is less than A's 2G memory.low, which is also wrong. A simple bash script (provided below) can be used to reproduce the problem. Current results are: A: 1430097920 A/B: 711929856 A/C: 717426688 A/D: 741376 A/E: 0 To address the issue a concept of effective memory.low is introduced. Effective memory.low is always equal or less than original memory.low. In a case, when there is no memory.low overcommittment (and also for top-level cgroups), these two values are equal. Otherwise it's a part of parent's effective memory.low, calculated as a cgroup's memory.low usage divided by sum of sibling's memory.low usages (under memory.low usage I mean the size of actually protected memory: memory.current if memory.current < memory.low, 0 otherwise). It's necessary to track the actual usage, because otherwise an empty cgroup with memory.low set (A/E in my example) will affect actual memory distribution, which makes no sense. To avoid traversing the cgroup tree twice, page_counters code is reused. Calculating effective memory.low can be done in the reclaim path, as we conveniently traversing the cgroup tree from top to bottom and check memory.low on each level. So, it's a perfect place to calculate effective memory low and save it to use it for children cgroups. This also eliminates a need to traverse the cgroup tree from bottom to top each time to check if parent's guarantee is not exceeded. Setting/resetting effective memory.low is intentionally racy, but it's fine and shouldn't lead to any significant differences in actual memory distribution. With this patch applied results are matching the expectations: A: 2147930112 A/B: 1428721664 A/C: 718393344 A/D: 815104 A/E: 0 Test script: #!/bin/bash CGPATH="/sys/fs/cgroup" truncate /file1 --size 2G truncate /file2 --size 2G truncate /file3 --size 2G truncate /file4 --size 50G mkdir "${CGPATH}/A" echo "+memory" > "${CGPATH}/A/cgroup.subtree_control" mkdir "${CGPATH}/A/B" "${CGPATH}/A/C" "${CGPATH}/A/D" "${CGPATH}/A/E" echo 2G > "${CGPATH}/A/memory.low" echo 3G > "${CGPATH}/A/B/memory.low" echo 1G > "${CGPATH}/A/C/memory.low" echo 0 > "${CGPATH}/A/D/memory.low" echo 10G > "${CGPATH}/A/E/memory.low" echo $$ > "${CGPATH}/A/B/cgroup.procs" && vmtouch -qt /file1 echo $$ > "${CGPATH}/A/C/cgroup.procs" && vmtouch -qt /file2 echo $$ > "${CGPATH}/A/D/cgroup.procs" && vmtouch -qt /file3 echo $$ > "${CGPATH}/cgroup.procs" && vmtouch -qt /file4 echo "A: " `cat "${CGPATH}/A/memory.current"` echo "A/B: " `cat "${CGPATH}/A/B/memory.current"` echo "A/C: " `cat "${CGPATH}/A/C/memory.current"` echo "A/D: " `cat "${CGPATH}/A/D/memory.current"` echo "A/E: " `cat "${CGPATH}/A/E/memory.current"` rmdir "${CGPATH}/A/B" "${CGPATH}/A/C" "${CGPATH}/A/D" "${CGPATH}/A/E" rmdir "${CGPATH}/A" rm /file1 /file2 /file3 /file4 Link: http://lkml.kernel.org/r/20180405185921.4942-2-guro@fb.com Signed-off-by: Roman Gushchin <guro@fb.com> Acked-by: Johannes Weiner <hannes@cmpxchg.org> Cc: Michal Hocko <mhocko@kernel.org> Cc: Vladimir Davydov <vdavydov.dev@gmail.com> Cc: Tejun Heo <tj@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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.. | ||
acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
scsi | ||
soc | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen |