forked from luck/tmp_suning_uos_patched
0de327969b
On an embedded system with a tiny (1 MiB) CMA area for video memory, and a simple enough video pipeline, we can decrease the CMA_ALIGNMENT by a factor of 2 to avoid wasting memory, as all the allocations for video buffers will be of the exact same size (dictated by the size of the screen). Signed-off-by: Paul Cercueil <paul@crapouillou.net> Signed-off-by: Christoph Hellwig <hch@lst.de> |
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coherent.c | ||
contiguous.c | ||
debug.c | ||
direct.c | ||
dummy.c | ||
Kconfig | ||
Makefile | ||
mapping.c | ||
ops_helpers.c | ||
pool.c | ||
remap.c | ||
swiotlb.c | ||
virt.c |