forked from luck/tmp_suning_uos_patched
6b8b3e8a8b
The recent change to never ignore the bitmap, revealed that the bitmap isn't begin flushed properly when an array is stopped. We call bitmap_daemon_work three times as there is a three-stage pipeline for flushing updates to the bitmap file. Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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bitmap.h | ||
linear.h | ||
md_k.h | ||
md_p.h | ||
md_u.h | ||
md.h | ||
multipath.h | ||
raid0.h | ||
raid1.h | ||
raid5.h | ||
raid10.h | ||
xor.h |