kernel_optimize_test/include/asm-powerpc/mmu-fsl-booke.h
Kumar Gala d04ceb3fc2 [POWERPC] Move phys_addr_t definition into asm/types.h
Moved phys_addr_t out of mmu-*.h and into asm/types.h so we can use it in
places that before would have caused recursive includes.

For example to use phys_addr_t in <asm/page.h> we would have included
<asm/mmu.h> which would have possibly included <asm/mmu-hash64.h> which
includes <asm/page.h>.  Wheeee recursive include.

CONFIG_PHYS_64BIT is a bit counterintuitive in light of ppc64 systems
and thus the config option is only used for ppc32 systems with >32-bit
physical addresses (44x, 85xx, 745x, etc.).

Signed-off-by: Kumar Gala <galak@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
2008-04-17 07:46:14 +10:00

83 lines
2.0 KiB
C

#ifndef _ASM_POWERPC_MMU_FSL_BOOKE_H_
#define _ASM_POWERPC_MMU_FSL_BOOKE_H_
/*
* Freescale Book-E MMU support
*/
/* Book-E defined page sizes */
#define BOOKE_PAGESZ_1K 0
#define BOOKE_PAGESZ_4K 1
#define BOOKE_PAGESZ_16K 2
#define BOOKE_PAGESZ_64K 3
#define BOOKE_PAGESZ_256K 4
#define BOOKE_PAGESZ_1M 5
#define BOOKE_PAGESZ_4M 6
#define BOOKE_PAGESZ_16M 7
#define BOOKE_PAGESZ_64M 8
#define BOOKE_PAGESZ_256M 9
#define BOOKE_PAGESZ_1GB 10
#define BOOKE_PAGESZ_4GB 11
#define BOOKE_PAGESZ_16GB 12
#define BOOKE_PAGESZ_64GB 13
#define BOOKE_PAGESZ_256GB 14
#define BOOKE_PAGESZ_1TB 15
#define MAS0_TLBSEL(x) ((x << 28) & 0x30000000)
#define MAS0_ESEL(x) ((x << 16) & 0x0FFF0000)
#define MAS0_NV(x) ((x) & 0x00000FFF)
#define MAS1_VALID 0x80000000
#define MAS1_IPROT 0x40000000
#define MAS1_TID(x) ((x << 16) & 0x3FFF0000)
#define MAS1_TS 0x00001000
#define MAS1_TSIZE(x) ((x << 8) & 0x00000F00)
#define MAS2_EPN 0xFFFFF000
#define MAS2_X0 0x00000040
#define MAS2_X1 0x00000020
#define MAS2_W 0x00000010
#define MAS2_I 0x00000008
#define MAS2_M 0x00000004
#define MAS2_G 0x00000002
#define MAS2_E 0x00000001
#define MAS3_RPN 0xFFFFF000
#define MAS3_U0 0x00000200
#define MAS3_U1 0x00000100
#define MAS3_U2 0x00000080
#define MAS3_U3 0x00000040
#define MAS3_UX 0x00000020
#define MAS3_SX 0x00000010
#define MAS3_UW 0x00000008
#define MAS3_SW 0x00000004
#define MAS3_UR 0x00000002
#define MAS3_SR 0x00000001
#define MAS4_TLBSELD(x) MAS0_TLBSEL(x)
#define MAS4_TIDDSEL 0x000F0000
#define MAS4_TSIZED(x) MAS1_TSIZE(x)
#define MAS4_X0D 0x00000040
#define MAS4_X1D 0x00000020
#define MAS4_WD 0x00000010
#define MAS4_ID 0x00000008
#define MAS4_MD 0x00000004
#define MAS4_GD 0x00000002
#define MAS4_ED 0x00000001
#define MAS6_SPID0 0x3FFF0000
#define MAS6_SPID1 0x00007FFE
#define MAS6_SAS 0x00000001
#define MAS6_SPID MAS6_SPID0
#define MAS7_RPN 0xFFFFFFFF
#ifndef __ASSEMBLY__
typedef struct {
unsigned long id;
unsigned long vdso_base;
} mm_context_t;
#endif /* !__ASSEMBLY__ */
#endif /* _ASM_POWERPC_MMU_FSL_BOOKE_H_ */