forked from luck/tmp_suning_uos_patched
7517527891
On x86-64 there are several memory allocations before bootmem. To avoid them stomping on each other they used to be all hard coded in bad_area(). Replace this with an array that is filled as needed. This cleans up the code considerably and allows to expand its use. Cc: peterz@infradead.org Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
33 lines
755 B
C
33 lines
755 B
C
#ifndef _ASM_X8664_PROTO_H
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#define _ASM_X8664_PROTO_H 1
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#include <asm/ldt.h>
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/* misc architecture specific prototypes */
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extern void early_idt_handler(void);
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extern void init_memory_mapping(unsigned long start, unsigned long end);
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extern void system_call(void);
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extern void syscall_init(void);
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extern void ia32_syscall(void);
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extern void ia32_cstar_target(void);
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extern void ia32_sysenter_target(void);
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extern void reserve_bootmem_generic(unsigned long phys, unsigned len);
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extern void syscall32_cpu_init(void);
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extern void check_efer(void);
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extern int reboot_force;
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long do_arch_prctl(struct task_struct *task, int code, unsigned long addr);
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#define round_up(x,y) (((x) + (y) - 1) & ~((y)-1))
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#define round_down(x,y) ((x) & ~((y)-1))
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#endif
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