kernel_optimize_test/kernel/mutex.c
Daniel Vetter 2301002769 mutex: Add w/w mutex slowpath debugging
Injects EDEADLK conditions at pseudo-random interval, with
exponential backoff up to UINT_MAX (to ensure that every lock
operation still completes in a reasonable time).

This way we can test the wound slowpath even for ww mutex users
where contention is never expected, and the ww deadlock
avoidance algorithm is only needed for correctness against
malicious userspace. An example would be protecting kernel
modesetting properties, which thanks to single-threaded X isn't
really expected to contend, ever.

I've looked into using the CONFIG_FAULT_INJECTION
infrastructure, but decided against it for two reasons:

- EDEADLK handling is mandatory for ww mutex users and should
  never affect the outcome of a syscall. This is in contrast to -ENOMEM
  injection. So fine configurability isn't required.

- The fault injection framework only allows to set a simple
  probability for failure. Now the probability that a ww mutex acquire
  stage with N locks will never complete (due to too many injected
  EDEADLK backoffs) is zero. But the expected number of ww_mutex_lock
  operations for the completely uncontended case would be O(exp(N)).
  The per-acuiqire ctx exponential backoff solution choosen here only
  results in O(log N) overhead due to injection and so O(log N * N)
  lock operations. This way we can fail with high probability (and so
  have good test coverage even for fancy backoff and lock acquisition
  paths) without running into patalogical cases.

Note that EDEADLK will only ever be injected when we managed to
acquire the lock. This prevents any behaviour changes for users
which rely on the EALREADY semantics.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Acked-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: dri-devel@lists.freedesktop.org
Cc: linaro-mm-sig@lists.linaro.org
Cc: rostedt@goodmis.org
Cc: daniel@ffwll.ch
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/20130620113117.4001.21681.stgit@patser
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-06-26 12:10:56 +02:00

963 lines
24 KiB
C

/*
* kernel/mutex.c
*
* Mutexes: blocking mutual exclusion locks
*
* Started by Ingo Molnar:
*
* Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
*
* Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
* David Howells for suggestions and improvements.
*
* - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
* from the -rt tree, where it was originally implemented for rtmutexes
* by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
* and Sven Dietrich.
*
* Also see Documentation/mutex-design.txt.
*/
#include <linux/mutex.h>
#include <linux/sched.h>
#include <linux/sched/rt.h>
#include <linux/export.h>
#include <linux/spinlock.h>
#include <linux/interrupt.h>
#include <linux/debug_locks.h>
/*
* In the DEBUG case we are using the "NULL fastpath" for mutexes,
* which forces all calls into the slowpath:
*/
#ifdef CONFIG_DEBUG_MUTEXES
# include "mutex-debug.h"
# include <asm-generic/mutex-null.h>
#else
# include "mutex.h"
# include <asm/mutex.h>
#endif
/*
* A negative mutex count indicates that waiters are sleeping waiting for the
* mutex.
*/
#define MUTEX_SHOW_NO_WAITER(mutex) (atomic_read(&(mutex)->count) >= 0)
void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
{
atomic_set(&lock->count, 1);
spin_lock_init(&lock->wait_lock);
INIT_LIST_HEAD(&lock->wait_list);
mutex_clear_owner(lock);
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
lock->spin_mlock = NULL;
#endif
debug_mutex_init(lock, name, key);
}
EXPORT_SYMBOL(__mutex_init);
#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
* We split the mutex lock/unlock logic into separate fastpath and
* slowpath functions, to reduce the register pressure on the fastpath.
* We also put the fastpath first in the kernel image, to make sure the
* branch is predicted by the CPU as default-untaken.
*/
static __used noinline void __sched
__mutex_lock_slowpath(atomic_t *lock_count);
/**
* mutex_lock - acquire the mutex
* @lock: the mutex to be acquired
*
* Lock the mutex exclusively for this task. If the mutex is not
* available right now, it will sleep until it can get it.
*
* The mutex must later on be released by the same task that
* acquired it. Recursive locking is not allowed. The task
* may not exit without first unlocking the mutex. Also, kernel
* memory where the mutex resides mutex must not be freed with
* the mutex still locked. The mutex must first be initialized
* (or statically defined) before it can be locked. memset()-ing
* the mutex to 0 is not allowed.
*
* ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
* checks that will enforce the restrictions and will also do
* deadlock debugging. )
*
* This function is similar to (but not equivalent to) down().
*/
void __sched mutex_lock(struct mutex *lock)
{
might_sleep();
/*
* The locking fastpath is the 1->0 transition from
* 'unlocked' into 'locked' state.
*/
__mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
mutex_set_owner(lock);
}
EXPORT_SYMBOL(mutex_lock);
#endif
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
/*
* In order to avoid a stampede of mutex spinners from acquiring the mutex
* more or less simultaneously, the spinners need to acquire a MCS lock
* first before spinning on the owner field.
*
* We don't inline mspin_lock() so that perf can correctly account for the
* time spent in this lock function.
*/
struct mspin_node {
struct mspin_node *next ;
int locked; /* 1 if lock acquired */
};
#define MLOCK(mutex) ((struct mspin_node **)&((mutex)->spin_mlock))
static noinline
void mspin_lock(struct mspin_node **lock, struct mspin_node *node)
{
struct mspin_node *prev;
/* Init node */
node->locked = 0;
node->next = NULL;
prev = xchg(lock, node);
if (likely(prev == NULL)) {
/* Lock acquired */
node->locked = 1;
return;
}
ACCESS_ONCE(prev->next) = node;
smp_wmb();
/* Wait until the lock holder passes the lock down */
while (!ACCESS_ONCE(node->locked))
arch_mutex_cpu_relax();
}
static void mspin_unlock(struct mspin_node **lock, struct mspin_node *node)
{
struct mspin_node *next = ACCESS_ONCE(node->next);
if (likely(!next)) {
/*
* Release the lock by setting it to NULL
*/
if (cmpxchg(lock, node, NULL) == node)
return;
/* Wait until the next pointer is set */
while (!(next = ACCESS_ONCE(node->next)))
arch_mutex_cpu_relax();
}
ACCESS_ONCE(next->locked) = 1;
smp_wmb();
}
/*
* Mutex spinning code migrated from kernel/sched/core.c
*/
static inline bool owner_running(struct mutex *lock, struct task_struct *owner)
{
if (lock->owner != owner)
return false;
/*
* Ensure we emit the owner->on_cpu, dereference _after_ checking
* lock->owner still matches owner, if that fails, owner might
* point to free()d memory, if it still matches, the rcu_read_lock()
* ensures the memory stays valid.
*/
barrier();
return owner->on_cpu;
}
/*
* Look out! "owner" is an entirely speculative pointer
* access and not reliable.
*/
static noinline
int mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner)
{
rcu_read_lock();
while (owner_running(lock, owner)) {
if (need_resched())
break;
arch_mutex_cpu_relax();
}
rcu_read_unlock();
/*
* We break out the loop above on need_resched() and when the
* owner changed, which is a sign for heavy contention. Return
* success only when lock->owner is NULL.
*/
return lock->owner == NULL;
}
/*
* Initial check for entering the mutex spinning loop
*/
static inline int mutex_can_spin_on_owner(struct mutex *lock)
{
int retval = 1;
rcu_read_lock();
if (lock->owner)
retval = lock->owner->on_cpu;
rcu_read_unlock();
/*
* if lock->owner is not set, the mutex owner may have just acquired
* it and not set the owner yet or the mutex has been released.
*/
return retval;
}
#endif
static __used noinline void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
/**
* mutex_unlock - release the mutex
* @lock: the mutex to be released
*
* Unlock a mutex that has been locked by this task previously.
*
* This function must not be used in interrupt context. Unlocking
* of a not locked mutex is not allowed.
*
* This function is similar to (but not equivalent to) up().
*/
void __sched mutex_unlock(struct mutex *lock)
{
/*
* The unlocking fastpath is the 0->1 transition from 'locked'
* into 'unlocked' state:
*/
#ifndef CONFIG_DEBUG_MUTEXES
/*
* When debugging is enabled we must not clear the owner before time,
* the slow path will always be taken, and that clears the owner field
* after verifying that it was indeed current.
*/
mutex_clear_owner(lock);
#endif
__mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
}
EXPORT_SYMBOL(mutex_unlock);
/**
* ww_mutex_unlock - release the w/w mutex
* @lock: the mutex to be released
*
* Unlock a mutex that has been locked by this task previously with any of the
* ww_mutex_lock* functions (with or without an acquire context). It is
* forbidden to release the locks after releasing the acquire context.
*
* This function must not be used in interrupt context. Unlocking
* of a unlocked mutex is not allowed.
*/
void __sched ww_mutex_unlock(struct ww_mutex *lock)
{
/*
* The unlocking fastpath is the 0->1 transition from 'locked'
* into 'unlocked' state:
*/
if (lock->ctx) {
#ifdef CONFIG_DEBUG_MUTEXES
DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
#endif
if (lock->ctx->acquired > 0)
lock->ctx->acquired--;
lock->ctx = NULL;
}
#ifndef CONFIG_DEBUG_MUTEXES
/*
* When debugging is enabled we must not clear the owner before time,
* the slow path will always be taken, and that clears the owner field
* after verifying that it was indeed current.
*/
mutex_clear_owner(&lock->base);
#endif
__mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
}
EXPORT_SYMBOL(ww_mutex_unlock);
static inline int __sched
__mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
{
struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
struct ww_acquire_ctx *hold_ctx = ACCESS_ONCE(ww->ctx);
if (!hold_ctx)
return 0;
if (unlikely(ctx == hold_ctx))
return -EALREADY;
if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
(ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
#ifdef CONFIG_DEBUG_MUTEXES
DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
ctx->contending_lock = ww;
#endif
return -EDEADLK;
}
return 0;
}
static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww,
struct ww_acquire_ctx *ww_ctx)
{
#ifdef CONFIG_DEBUG_MUTEXES
/*
* If this WARN_ON triggers, you used ww_mutex_lock to acquire,
* but released with a normal mutex_unlock in this call.
*
* This should never happen, always use ww_mutex_unlock.
*/
DEBUG_LOCKS_WARN_ON(ww->ctx);
/*
* Not quite done after calling ww_acquire_done() ?
*/
DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
if (ww_ctx->contending_lock) {
/*
* After -EDEADLK you tried to
* acquire a different ww_mutex? Bad!
*/
DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
/*
* You called ww_mutex_lock after receiving -EDEADLK,
* but 'forgot' to unlock everything else first?
*/
DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
ww_ctx->contending_lock = NULL;
}
/*
* Naughty, using a different class will lead to undefined behavior!
*/
DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
#endif
ww_ctx->acquired++;
}
/*
* after acquiring lock with fastpath or when we lost out in contested
* slowpath, set ctx and wake up any waiters so they can recheck.
*
* This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
* as the fastpath and opportunistic spinning are disabled in that case.
*/
static __always_inline void
ww_mutex_set_context_fastpath(struct ww_mutex *lock,
struct ww_acquire_ctx *ctx)
{
unsigned long flags;
struct mutex_waiter *cur;
ww_mutex_lock_acquired(lock, ctx);
lock->ctx = ctx;
/*
* The lock->ctx update should be visible on all cores before
* the atomic read is done, otherwise contended waiters might be
* missed. The contended waiters will either see ww_ctx == NULL
* and keep spinning, or it will acquire wait_lock, add itself
* to waiter list and sleep.
*/
smp_mb(); /* ^^^ */
/*
* Check if lock is contended, if not there is nobody to wake up
*/
if (likely(atomic_read(&lock->base.count) == 0))
return;
/*
* Uh oh, we raced in fastpath, wake up everyone in this case,
* so they can see the new lock->ctx.
*/
spin_lock_mutex(&lock->base.wait_lock, flags);
list_for_each_entry(cur, &lock->base.wait_list, list) {
debug_mutex_wake_waiter(&lock->base, cur);
wake_up_process(cur->task);
}
spin_unlock_mutex(&lock->base.wait_lock, flags);
}
/*
* Lock a mutex (possibly interruptible), slowpath:
*/
static __always_inline int __sched
__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
struct lockdep_map *nest_lock, unsigned long ip,
struct ww_acquire_ctx *ww_ctx)
{
struct task_struct *task = current;
struct mutex_waiter waiter;
unsigned long flags;
int ret;
preempt_disable();
mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
/*
* Optimistic spinning.
*
* We try to spin for acquisition when we find that there are no
* pending waiters and the lock owner is currently running on a
* (different) CPU.
*
* The rationale is that if the lock owner is running, it is likely to
* release the lock soon.
*
* Since this needs the lock owner, and this mutex implementation
* doesn't track the owner atomically in the lock field, we need to
* track it non-atomically.
*
* We can't do this for DEBUG_MUTEXES because that relies on wait_lock
* to serialize everything.
*
* The mutex spinners are queued up using MCS lock so that only one
* spinner can compete for the mutex. However, if mutex spinning isn't
* going to happen, there is no point in going through the lock/unlock
* overhead.
*/
if (!mutex_can_spin_on_owner(lock))
goto slowpath;
for (;;) {
struct task_struct *owner;
struct mspin_node node;
if (!__builtin_constant_p(ww_ctx == NULL) && ww_ctx->acquired > 0) {
struct ww_mutex *ww;
ww = container_of(lock, struct ww_mutex, base);
/*
* If ww->ctx is set the contents are undefined, only
* by acquiring wait_lock there is a guarantee that
* they are not invalid when reading.
*
* As such, when deadlock detection needs to be
* performed the optimistic spinning cannot be done.
*/
if (ACCESS_ONCE(ww->ctx))
break;
}
/*
* If there's an owner, wait for it to either
* release the lock or go to sleep.
*/
mspin_lock(MLOCK(lock), &node);
owner = ACCESS_ONCE(lock->owner);
if (owner && !mutex_spin_on_owner(lock, owner)) {
mspin_unlock(MLOCK(lock), &node);
break;
}
if ((atomic_read(&lock->count) == 1) &&
(atomic_cmpxchg(&lock->count, 1, 0) == 1)) {
lock_acquired(&lock->dep_map, ip);
if (!__builtin_constant_p(ww_ctx == NULL)) {
struct ww_mutex *ww;
ww = container_of(lock, struct ww_mutex, base);
ww_mutex_set_context_fastpath(ww, ww_ctx);
}
mutex_set_owner(lock);
mspin_unlock(MLOCK(lock), &node);
preempt_enable();
return 0;
}
mspin_unlock(MLOCK(lock), &node);
/*
* When there's no owner, we might have preempted between the
* owner acquiring the lock and setting the owner field. If
* we're an RT task that will live-lock because we won't let
* the owner complete.
*/
if (!owner && (need_resched() || rt_task(task)))
break;
/*
* The cpu_relax() call is a compiler barrier which forces
* everything in this loop to be re-loaded. We don't need
* memory barriers as we'll eventually observe the right
* values at the cost of a few extra spins.
*/
arch_mutex_cpu_relax();
}
slowpath:
#endif
spin_lock_mutex(&lock->wait_lock, flags);
debug_mutex_lock_common(lock, &waiter);
debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
/* add waiting tasks to the end of the waitqueue (FIFO): */
list_add_tail(&waiter.list, &lock->wait_list);
waiter.task = task;
if (MUTEX_SHOW_NO_WAITER(lock) && (atomic_xchg(&lock->count, -1) == 1))
goto done;
lock_contended(&lock->dep_map, ip);
for (;;) {
/*
* Lets try to take the lock again - this is needed even if
* we get here for the first time (shortly after failing to
* acquire the lock), to make sure that we get a wakeup once
* it's unlocked. Later on, if we sleep, this is the
* operation that gives us the lock. We xchg it to -1, so
* that when we release the lock, we properly wake up the
* other waiters:
*/
if (MUTEX_SHOW_NO_WAITER(lock) &&
(atomic_xchg(&lock->count, -1) == 1))
break;
/*
* got a signal? (This code gets eliminated in the
* TASK_UNINTERRUPTIBLE case.)
*/
if (unlikely(signal_pending_state(state, task))) {
ret = -EINTR;
goto err;
}
if (!__builtin_constant_p(ww_ctx == NULL) && ww_ctx->acquired > 0) {
ret = __mutex_lock_check_stamp(lock, ww_ctx);
if (ret)
goto err;
}
__set_task_state(task, state);
/* didn't get the lock, go to sleep: */
spin_unlock_mutex(&lock->wait_lock, flags);
schedule_preempt_disabled();
spin_lock_mutex(&lock->wait_lock, flags);
}
done:
lock_acquired(&lock->dep_map, ip);
/* got the lock - rejoice! */
mutex_remove_waiter(lock, &waiter, current_thread_info());
mutex_set_owner(lock);
if (!__builtin_constant_p(ww_ctx == NULL)) {
struct ww_mutex *ww = container_of(lock,
struct ww_mutex,
base);
struct mutex_waiter *cur;
/*
* This branch gets optimized out for the common case,
* and is only important for ww_mutex_lock.
*/
ww_mutex_lock_acquired(ww, ww_ctx);
ww->ctx = ww_ctx;
/*
* Give any possible sleeping processes the chance to wake up,
* so they can recheck if they have to back off.
*/
list_for_each_entry(cur, &lock->wait_list, list) {
debug_mutex_wake_waiter(lock, cur);
wake_up_process(cur->task);
}
}
/* set it to 0 if there are no waiters left: */
if (likely(list_empty(&lock->wait_list)))
atomic_set(&lock->count, 0);
spin_unlock_mutex(&lock->wait_lock, flags);
debug_mutex_free_waiter(&waiter);
preempt_enable();
return 0;
err:
mutex_remove_waiter(lock, &waiter, task_thread_info(task));
spin_unlock_mutex(&lock->wait_lock, flags);
debug_mutex_free_waiter(&waiter);
mutex_release(&lock->dep_map, 1, ip);
preempt_enable();
return ret;
}
#ifdef CONFIG_DEBUG_LOCK_ALLOC
void __sched
mutex_lock_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
subclass, NULL, _RET_IP_, NULL);
}
EXPORT_SYMBOL_GPL(mutex_lock_nested);
void __sched
_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
{
might_sleep();
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
0, nest, _RET_IP_, NULL);
}
EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
int __sched
mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
return __mutex_lock_common(lock, TASK_KILLABLE,
subclass, NULL, _RET_IP_, NULL);
}
EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
int __sched
mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
subclass, NULL, _RET_IP_, NULL);
}
EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
static inline int
ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
unsigned tmp;
if (ctx->deadlock_inject_countdown-- == 0) {
tmp = ctx->deadlock_inject_interval;
if (tmp > UINT_MAX/4)
tmp = UINT_MAX;
else
tmp = tmp*2 + tmp + tmp/2;
ctx->deadlock_inject_interval = tmp;
ctx->deadlock_inject_countdown = tmp;
ctx->contending_lock = lock;
ww_mutex_unlock(lock);
return -EDEADLK;
}
#endif
return 0;
}
int __sched
__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
int ret;
might_sleep();
ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
0, &ctx->dep_map, _RET_IP_, ctx);
if (!ret && ctx->acquired > 0)
return ww_mutex_deadlock_injection(lock, ctx);
return ret;
}
EXPORT_SYMBOL_GPL(__ww_mutex_lock);
int __sched
__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
int ret;
might_sleep();
ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
0, &ctx->dep_map, _RET_IP_, ctx);
if (!ret && ctx->acquired > 0)
return ww_mutex_deadlock_injection(lock, ctx);
return ret;
}
EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible);
#endif
/*
* Release the lock, slowpath:
*/
static inline void
__mutex_unlock_common_slowpath(atomic_t *lock_count, int nested)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
unsigned long flags;
spin_lock_mutex(&lock->wait_lock, flags);
mutex_release(&lock->dep_map, nested, _RET_IP_);
debug_mutex_unlock(lock);
/*
* some architectures leave the lock unlocked in the fastpath failure
* case, others need to leave it locked. In the later case we have to
* unlock it here
*/
if (__mutex_slowpath_needs_to_unlock())
atomic_set(&lock->count, 1);
if (!list_empty(&lock->wait_list)) {
/* get the first entry from the wait-list: */
struct mutex_waiter *waiter =
list_entry(lock->wait_list.next,
struct mutex_waiter, list);
debug_mutex_wake_waiter(lock, waiter);
wake_up_process(waiter->task);
}
spin_unlock_mutex(&lock->wait_lock, flags);
}
/*
* Release the lock, slowpath:
*/
static __used noinline void
__mutex_unlock_slowpath(atomic_t *lock_count)
{
__mutex_unlock_common_slowpath(lock_count, 1);
}
#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
* Here come the less common (and hence less performance-critical) APIs:
* mutex_lock_interruptible() and mutex_trylock().
*/
static noinline int __sched
__mutex_lock_killable_slowpath(struct mutex *lock);
static noinline int __sched
__mutex_lock_interruptible_slowpath(struct mutex *lock);
/**
* mutex_lock_interruptible - acquire the mutex, interruptible
* @lock: the mutex to be acquired
*
* Lock the mutex like mutex_lock(), and return 0 if the mutex has
* been acquired or sleep until the mutex becomes available. If a
* signal arrives while waiting for the lock then this function
* returns -EINTR.
*
* This function is similar to (but not equivalent to) down_interruptible().
*/
int __sched mutex_lock_interruptible(struct mutex *lock)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval(&lock->count);
if (likely(!ret)) {
mutex_set_owner(lock);
return 0;
} else
return __mutex_lock_interruptible_slowpath(lock);
}
EXPORT_SYMBOL(mutex_lock_interruptible);
int __sched mutex_lock_killable(struct mutex *lock)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval(&lock->count);
if (likely(!ret)) {
mutex_set_owner(lock);
return 0;
} else
return __mutex_lock_killable_slowpath(lock);
}
EXPORT_SYMBOL(mutex_lock_killable);
static __used noinline void __sched
__mutex_lock_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
NULL, _RET_IP_, NULL);
}
static noinline int __sched
__mutex_lock_killable_slowpath(struct mutex *lock)
{
return __mutex_lock_common(lock, TASK_KILLABLE, 0,
NULL, _RET_IP_, NULL);
}
static noinline int __sched
__mutex_lock_interruptible_slowpath(struct mutex *lock)
{
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
NULL, _RET_IP_, NULL);
}
static noinline int __sched
__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
NULL, _RET_IP_, ctx);
}
static noinline int __sched
__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
struct ww_acquire_ctx *ctx)
{
return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
NULL, _RET_IP_, ctx);
}
#endif
/*
* Spinlock based trylock, we take the spinlock and check whether we
* can get the lock:
*/
static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
unsigned long flags;
int prev;
spin_lock_mutex(&lock->wait_lock, flags);
prev = atomic_xchg(&lock->count, -1);
if (likely(prev == 1)) {
mutex_set_owner(lock);
mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
}
/* Set it back to 0 if there are no waiters: */
if (likely(list_empty(&lock->wait_list)))
atomic_set(&lock->count, 0);
spin_unlock_mutex(&lock->wait_lock, flags);
return prev == 1;
}
/**
* mutex_trylock - try to acquire the mutex, without waiting
* @lock: the mutex to be acquired
*
* Try to acquire the mutex atomically. Returns 1 if the mutex
* has been acquired successfully, and 0 on contention.
*
* NOTE: this function follows the spin_trylock() convention, so
* it is negated from the down_trylock() return values! Be careful
* about this when converting semaphore users to mutexes.
*
* This function must not be used in interrupt context. The
* mutex must be released by the same task that acquired it.
*/
int __sched mutex_trylock(struct mutex *lock)
{
int ret;
ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
if (ret)
mutex_set_owner(lock);
return ret;
}
EXPORT_SYMBOL(mutex_trylock);
#ifndef CONFIG_DEBUG_LOCK_ALLOC
int __sched
__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval(&lock->base.count);
if (likely(!ret)) {
ww_mutex_set_context_fastpath(lock, ctx);
mutex_set_owner(&lock->base);
} else
ret = __ww_mutex_lock_slowpath(lock, ctx);
return ret;
}
EXPORT_SYMBOL(__ww_mutex_lock);
int __sched
__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval(&lock->base.count);
if (likely(!ret)) {
ww_mutex_set_context_fastpath(lock, ctx);
mutex_set_owner(&lock->base);
} else
ret = __ww_mutex_lock_interruptible_slowpath(lock, ctx);
return ret;
}
EXPORT_SYMBOL(__ww_mutex_lock_interruptible);
#endif
/**
* atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
* @cnt: the atomic which we are to dec
* @lock: the mutex to return holding if we dec to 0
*
* return true and hold lock if we dec to 0, return false otherwise
*/
int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
{
/* dec if we can't possibly hit 0 */
if (atomic_add_unless(cnt, -1, 1))
return 0;
/* we might hit 0, so take the lock */
mutex_lock(lock);
if (!atomic_dec_and_test(cnt)) {
/* when we actually did the dec, we didn't hit 0 */
mutex_unlock(lock);
return 0;
}
/* we hit 0, and we hold the lock */
return 1;
}
EXPORT_SYMBOL(atomic_dec_and_mutex_lock);