forked from luck/tmp_suning_uos_patched
13e12d14e2
This tries to make the 'struct inode' accesses denser in the data cache by moving a commonly accessed field (i_security) closer to other fields that are accessed often. It also makes 'i_state' just an 'unsigned int' rather than 'unsigned long', since we only use a few bits of that field, and moves it next to the existing 'i_flags' so that we potentially get better structure layout (although depending on config options, i_flags may already have packed in the same word as i_lock, so this improves packing only for the case of spinlock debugging) Out 'struct inode' is still way too big, and we should probably move some other fields around too (the acl fields in particular) for better data cache access density. Other fields (like the inode hash) are likely to be entirely irrelevant under most loads. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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acpi | ||
asm-generic | ||
crypto | ||
drm | ||
keys | ||
linux | ||
math-emu | ||
media | ||
mtd | ||
net | ||
pcmcia | ||
rdma | ||
rxrpc | ||
scsi | ||
sound | ||
staging | ||
target | ||
trace | ||
video | ||
xen | ||
Kbuild |