forked from luck/tmp_suning_uos_patched
1da177e4c3
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
177 lines
4.2 KiB
C
177 lines
4.2 KiB
C
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/*
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**********************************************************************
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* timer.c
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* Copyright (C) 1999, 2000 Creative Labs, inc.
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*
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**********************************************************************
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
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* USA.
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*
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**********************************************************************
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*/
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/* 3/6/2000 Improved support for different timer delays Rui Sousa */
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/* 4/3/2000 Implemented timer list using list.h Rui Sousa */
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#include "hwaccess.h"
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#include "8010.h"
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#include "irqmgr.h"
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#include "timer.h"
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/* Try to schedule only once per fragment */
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void emu10k1_timer_irqhandler(struct emu10k1_card *card)
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{
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struct emu_timer *t;
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struct list_head *entry;
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spin_lock(&card->timer_lock);
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list_for_each(entry, &card->timers) {
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t = list_entry(entry, struct emu_timer, list);
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if (t->state & TIMER_STATE_ACTIVE) {
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t->count++;
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if (t->count == t->count_max) {
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t->count = 0;
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tasklet_hi_schedule(&t->tasklet);
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}
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}
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}
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spin_unlock(&card->timer_lock);
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return;
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}
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void emu10k1_timer_install(struct emu10k1_card *card, struct emu_timer *timer, u16 delay)
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{
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struct emu_timer *t;
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struct list_head *entry;
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unsigned long flags;
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if (delay < 5)
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delay = 5;
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timer->delay = delay;
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timer->state = TIMER_STATE_INSTALLED;
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spin_lock_irqsave(&card->timer_lock, flags);
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timer->count_max = timer->delay / (card->timer_delay < 1024 ? card->timer_delay : 1024);
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timer->count = timer->count_max - 1;
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list_add(&timer->list, &card->timers);
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if (card->timer_delay > delay) {
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if (card->timer_delay == TIMER_STOPPED)
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emu10k1_irq_enable(card, INTE_INTERVALTIMERENB);
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card->timer_delay = delay;
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delay = (delay < 1024 ? delay : 1024);
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emu10k1_timer_set(card, delay);
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list_for_each(entry, &card->timers) {
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t = list_entry(entry, struct emu_timer, list);
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t->count_max = t->delay / delay;
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/* don't want to think much, just force scheduling
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on the next interrupt */
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t->count = t->count_max - 1;
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}
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DPD(2, "timer rate --> %u\n", delay);
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}
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spin_unlock_irqrestore(&card->timer_lock, flags);
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return;
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}
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void emu10k1_timer_uninstall(struct emu10k1_card *card, struct emu_timer *timer)
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{
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struct emu_timer *t;
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struct list_head *entry;
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u16 delay = TIMER_STOPPED;
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unsigned long flags;
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if (timer->state == TIMER_STATE_UNINSTALLED)
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return;
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spin_lock_irqsave(&card->timer_lock, flags);
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list_del(&timer->list);
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list_for_each(entry, &card->timers) {
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t = list_entry(entry, struct emu_timer, list);
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if (t->delay < delay)
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delay = t->delay;
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}
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if (card->timer_delay != delay) {
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card->timer_delay = delay;
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if (delay == TIMER_STOPPED)
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emu10k1_irq_disable(card, INTE_INTERVALTIMERENB);
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else {
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delay = (delay < 1024 ? delay : 1024);
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emu10k1_timer_set(card, delay);
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list_for_each(entry, &card->timers) {
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t = list_entry(entry, struct emu_timer, list);
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t->count_max = t->delay / delay;
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t->count = t->count_max - 1;
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}
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}
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DPD(2, "timer rate --> %u\n", delay);
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}
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spin_unlock_irqrestore(&card->timer_lock, flags);
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timer->state = TIMER_STATE_UNINSTALLED;
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return;
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}
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void emu10k1_timer_enable(struct emu10k1_card *card, struct emu_timer *timer)
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{
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unsigned long flags;
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spin_lock_irqsave(&card->timer_lock, flags);
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timer->state |= TIMER_STATE_ACTIVE;
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spin_unlock_irqrestore(&card->timer_lock, flags);
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return;
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}
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void emu10k1_timer_disable(struct emu10k1_card *card, struct emu_timer *timer)
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{
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unsigned long flags;
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spin_lock_irqsave(&card->timer_lock, flags);
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timer->state &= ~TIMER_STATE_ACTIVE;
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spin_unlock_irqrestore(&card->timer_lock, flags);
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return;
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}
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