forked from luck/tmp_suning_uos_patched
1001fb810b
Queues are used both for scheduling playback events and for assigning timestamps to recorded events, so it is easy to need quite a lot of them, especially on a multi-user system. Additionally, the actual queue objects are allocated dynamically, so it does not really make sense to have a low limit. Increase it to something still sane. Signed-off-by: Clemens Ladisch <clemens@ladisch.de> Signed-off-by: Takashi Iwai <tiwai@suse.de> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
soc | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |