forked from luck/tmp_suning_uos_patched
82428b62aa
This patch includes various tweaks in the messaging that appears during system pm state transitions: * Warn about certain illegal calls in the device tree, like resuming child before parent or suspending parent before child. This could happen easily enough through sysfs, or in some cases when drivers use device_pm_set_parent(). * Be more consistent about dev_dbg() tracing ... do it for resume() and shutdown() too, and never if the driver doesn't have that method. * Say which type of system sleep state is being entered. Except for the warnings, these only affect debug messaging. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net> Acked-by: Pavel Machek <pavel@ucw.cz> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
270 lines
5.3 KiB
C
270 lines
5.3 KiB
C
/*
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* kernel/power/main.c - PM subsystem core functionality.
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*
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* Copyright (c) 2003 Patrick Mochel
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* Copyright (c) 2003 Open Source Development Lab
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*
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* This file is released under the GPLv2
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*
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*/
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#include <linux/suspend.h>
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#include <linux/kobject.h>
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#include <linux/string.h>
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#include <linux/delay.h>
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#include <linux/errno.h>
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#include <linux/init.h>
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#include <linux/pm.h>
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#include "power.h"
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DECLARE_MUTEX(pm_sem);
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struct pm_ops * pm_ops = NULL;
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suspend_disk_method_t pm_disk_mode = PM_DISK_SHUTDOWN;
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/**
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* pm_set_ops - Set the global power method table.
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* @ops: Pointer to ops structure.
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*/
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void pm_set_ops(struct pm_ops * ops)
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{
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down(&pm_sem);
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pm_ops = ops;
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up(&pm_sem);
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}
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/**
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* suspend_prepare - Do prep work before entering low-power state.
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* @state: State we're entering.
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*
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* This is common code that is called for each state that we're
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* entering. Allocate a console, stop all processes, then make sure
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* the platform can enter the requested state.
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*/
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static int suspend_prepare(suspend_state_t state)
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{
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int error = 0;
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if (!pm_ops || !pm_ops->enter)
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return -EPERM;
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pm_prepare_console();
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if (freeze_processes()) {
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error = -EAGAIN;
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goto Thaw;
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}
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if (pm_ops->prepare) {
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if ((error = pm_ops->prepare(state)))
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goto Thaw;
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}
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if ((error = device_suspend(PMSG_SUSPEND))) {
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printk(KERN_ERR "Some devices failed to suspend\n");
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goto Finish;
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}
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return 0;
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Finish:
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if (pm_ops->finish)
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pm_ops->finish(state);
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Thaw:
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thaw_processes();
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pm_restore_console();
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return error;
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}
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static int suspend_enter(suspend_state_t state)
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{
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int error = 0;
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unsigned long flags;
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local_irq_save(flags);
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if ((error = device_power_down(PMSG_SUSPEND))) {
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printk(KERN_ERR "Some devices failed to power down\n");
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goto Done;
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}
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error = pm_ops->enter(state);
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device_power_up();
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Done:
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local_irq_restore(flags);
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return error;
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}
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/**
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* suspend_finish - Do final work before exiting suspend sequence.
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* @state: State we're coming out of.
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*
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* Call platform code to clean up, restart processes, and free the
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* console that we've allocated. This is not called for suspend-to-disk.
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*/
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static void suspend_finish(suspend_state_t state)
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{
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device_resume();
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if (pm_ops && pm_ops->finish)
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pm_ops->finish(state);
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thaw_processes();
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pm_restore_console();
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}
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static char * pm_states[] = {
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[PM_SUSPEND_STANDBY] = "standby",
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[PM_SUSPEND_MEM] = "mem",
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[PM_SUSPEND_DISK] = "disk",
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NULL,
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};
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/**
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* enter_state - Do common work of entering low-power state.
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* @state: pm_state structure for state we're entering.
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*
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* Make sure we're the only ones trying to enter a sleep state. Fail
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* if someone has beat us to it, since we don't want anything weird to
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* happen when we wake up.
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* Then, do the setup for suspend, enter the state, and cleaup (after
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* we've woken up).
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*/
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static int enter_state(suspend_state_t state)
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{
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int error;
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if (down_trylock(&pm_sem))
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return -EBUSY;
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if (state == PM_SUSPEND_DISK) {
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error = pm_suspend_disk();
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goto Unlock;
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}
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/* Suspend is hard to get right on SMP. */
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if (num_online_cpus() != 1) {
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error = -EPERM;
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goto Unlock;
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}
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pr_debug("PM: Preparing system for %s sleep\n", pm_states[state]);
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if ((error = suspend_prepare(state)))
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goto Unlock;
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pr_debug("PM: Entering %s sleep\n", pm_states[state]);
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error = suspend_enter(state);
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pr_debug("PM: Finishing wakeup.\n");
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suspend_finish(state);
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Unlock:
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up(&pm_sem);
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return error;
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}
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/*
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* This is main interface to the outside world. It needs to be
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* called from process context.
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*/
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int software_suspend(void)
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{
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return enter_state(PM_SUSPEND_DISK);
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}
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/**
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* pm_suspend - Externally visible function for suspending system.
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* @state: Enumarted value of state to enter.
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*
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* Determine whether or not value is within range, get state
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* structure, and enter (above).
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*/
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int pm_suspend(suspend_state_t state)
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{
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if (state > PM_SUSPEND_ON && state < PM_SUSPEND_MAX)
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return enter_state(state);
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return -EINVAL;
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}
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decl_subsys(power,NULL,NULL);
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/**
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* state - control system power state.
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*
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* show() returns what states are supported, which is hard-coded to
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* 'standby' (Power-On Suspend), 'mem' (Suspend-to-RAM), and
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* 'disk' (Suspend-to-Disk).
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*
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* store() accepts one of those strings, translates it into the
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* proper enumerated value, and initiates a suspend transition.
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*/
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static ssize_t state_show(struct subsystem * subsys, char * buf)
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{
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int i;
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char * s = buf;
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for (i = 0; i < PM_SUSPEND_MAX; i++) {
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if (pm_states[i])
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s += sprintf(s,"%s ",pm_states[i]);
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}
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s += sprintf(s,"\n");
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return (s - buf);
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}
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static ssize_t state_store(struct subsystem * subsys, const char * buf, size_t n)
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{
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suspend_state_t state = PM_SUSPEND_STANDBY;
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char ** s;
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char *p;
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int error;
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int len;
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p = memchr(buf, '\n', n);
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len = p ? p - buf : n;
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for (s = &pm_states[state]; state < PM_SUSPEND_MAX; s++, state++) {
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if (*s && !strncmp(buf, *s, len))
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break;
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}
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if (*s)
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error = enter_state(state);
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else
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error = -EINVAL;
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return error ? error : n;
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}
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power_attr(state);
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static struct attribute * g[] = {
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&state_attr.attr,
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NULL,
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};
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static struct attribute_group attr_group = {
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.attrs = g,
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};
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static int __init pm_init(void)
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{
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int error = subsystem_register(&power_subsys);
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if (!error)
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error = sysfs_create_group(&power_subsys.kset.kobj,&attr_group);
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return error;
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}
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core_initcall(pm_init);
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