kernel_optimize_test/include/net/sctp
Vlad Yasevich 4d3c46e683 sctp: drop a_rwnd to 0 when receive buffer overflows.
SCTP has a problem that when small chunks are used, it is possible
to exhaust the receiver buffer without fully closing receive window.
This happens due to all overhead that we have account for with small
messages.  To fix this, when receive buffer is exceeded, we'll drop
the window to 0 and save the 'drop' portion.  When application starts
reading data and freeing up recevie buffer space, we'll wait until
we've reached the 'drop' window and then add back this 'drop' one
mtu at a time.  This worked well in testing and under stress produced
rather even recovery.

Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
2009-09-04 18:20:59 -04:00
..
auth.h
checksum.h sctp: Clean up sctp checksumming code 2009-02-16 00:03:10 -08:00
command.h sctp: Send user messages to the lower layer as one 2009-09-04 18:20:57 -04:00
constants.h sctp: Disallow new connection on a closing socket 2009-09-04 18:20:56 -04:00
sctp.h net: Move rx skb_orphan call to where needed 2009-06-23 16:36:25 -07:00
sm.h sctp: Fix to handle SHUTDOWN in SHUTDOWN_RECEIVED state 2008-10-23 01:01:18 -07:00
structs.h sctp: drop a_rwnd to 0 when receive buffer overflows. 2009-09-04 18:20:59 -04:00
tsnmap.h sctp: shrink sctp_tsnmap some more by removing gabs array 2008-10-08 14:19:01 -07:00
ulpevent.h
ulpqueue.h
user.h sctp: remove unused union (sctp_cmsg_data_t) definition 2009-09-04 18:20:55 -04:00