forked from luck/tmp_suning_uos_patched
0a0300dc8c
Most machine classes want some way to register a block of clk_lookup structures, and most do it by implementing a clks_register() type function which walks an array, or by open-coding a loop. Consolidate all this into clkdev_add_table(). Acked-by: H Hartley Sweeten <hsweeten@visionengravers.com> Reviewed-by: Kevin Hilman <khilman@deeprootsystems.com> Acked-by: Eric Miao <eric.y.miao@gmail.com> Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
70 lines
1.5 KiB
C
70 lines
1.5 KiB
C
#include <asm/clkdev.h>
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struct clkops {
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void (*enable)(struct clk *);
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void (*disable)(struct clk *);
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unsigned long (*getrate)(struct clk *);
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};
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struct clk {
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const struct clkops *ops;
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unsigned long rate;
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unsigned int cken;
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unsigned int delay;
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unsigned int enabled;
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};
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#define INIT_CLKREG(_clk,_devname,_conname) \
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{ \
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.clk = _clk, \
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.dev_id = _devname, \
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.con_id = _conname, \
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}
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#define DEFINE_CKEN(_name, _cken, _rate, _delay) \
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struct clk clk_##_name = { \
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.ops = &clk_cken_ops, \
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.rate = _rate, \
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.cken = CKEN_##_cken, \
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.delay = _delay, \
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}
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#define DEFINE_CK(_name, _cken, _ops) \
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struct clk clk_##_name = { \
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.ops = _ops, \
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.cken = CKEN_##_cken, \
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}
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#define DEFINE_CLK(_name, _ops, _rate, _delay) \
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struct clk clk_##_name = { \
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.ops = _ops, \
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.rate = _rate, \
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.delay = _delay, \
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}
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extern const struct clkops clk_cken_ops;
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void clk_cken_enable(struct clk *clk);
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void clk_cken_disable(struct clk *clk);
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#ifdef CONFIG_PXA3xx
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#define DEFINE_PXA3_CKEN(_name, _cken, _rate, _delay) \
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struct clk clk_##_name = { \
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.ops = &clk_pxa3xx_cken_ops, \
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.rate = _rate, \
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.cken = CKEN_##_cken, \
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.delay = _delay, \
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}
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#define DEFINE_PXA3_CK(_name, _cken, _ops) \
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struct clk clk_##_name = { \
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.ops = _ops, \
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.cken = CKEN_##_cken, \
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}
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extern const struct clkops clk_pxa3xx_cken_ops;
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extern void clk_pxa3xx_cken_enable(struct clk *);
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extern void clk_pxa3xx_cken_disable(struct clk *);
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#endif
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