forked from luck/tmp_suning_uos_patched
8e7102273f
When registering a cache device, bch_btree_check() is called to check all btree nodes, to make sure the btree is consistent and not corrupted. bch_btree_check() is recursively executed in a single thread, when there are a lot of data cached and the btree is huge, it may take very long time to check all the btree nodes. In my testing, I observed it took around 50 minutes to finish bch_btree_check(). When checking the bcache btree nodes, the cache set is not running yet, and indeed the whole tree is in read-only state, it is safe to create multiple threads to check the btree in parallel. This patch tries to create multiple threads, and each thread tries to one-by-one check the sub-tree indexed by a key from the btree root node. The parallel thread number depends on how many keys in the btree root node. At most BCH_BTR_CHKTHREAD_MAX (64) threads can be created, but in practice is should be min(cpu-number/2, root-node-keys-number). Signed-off-by: Coly Li <colyli@suse.de> Cc: Christoph Hellwig <hch@infradead.org> Signed-off-by: Jens Axboe <axboe@kernel.dk> |
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.. | ||
alloc.c | ||
bcache.h | ||
bset.c | ||
bset.h | ||
btree.c | ||
btree.h | ||
closure.c | ||
closure.h | ||
debug.c | ||
debug.h | ||
extents.c | ||
extents.h | ||
io.c | ||
journal.c | ||
journal.h | ||
Kconfig | ||
Makefile | ||
movinggc.c | ||
request.c | ||
request.h | ||
stats.c | ||
stats.h | ||
super.c | ||
sysfs.c | ||
sysfs.h | ||
trace.c | ||
util.c | ||
util.h | ||
writeback.c | ||
writeback.h |