forked from luck/tmp_suning_uos_patched
aca6ff29c4
There is a downside of always-poll since poll is still happened for idle vCPUs which can waste cpu usage. This patchset add the ability to adjust halt_poll_ns dynamically, to grow halt_poll_ns when shot halt is detected, and to shrink halt_poll_ns when long halt is detected. There are two new kernel parameters for changing the halt_poll_ns: halt_poll_ns_grow and halt_poll_ns_shrink. no-poll always-poll dynamic-poll ----------------------------------------------------------------------- Idle (nohz) vCPU %c0 0.15% 0.3% 0.2% Idle (250HZ) vCPU %c0 1.1% 4.6%~14% 1.2% TCP_RR latency 34us 27us 26.7us "Idle (X) vCPU %c0" is the percent of time the physical cpu spent in c0 over 60 seconds (each vCPU is pinned to a pCPU). (nohz) means the guest was tickless. (250HZ) means the guest was ticking at 250HZ. The big win is with ticking operating systems. Running the linux guest with nohz=off (and HZ=250), we save 3.4%~12.8% CPUs/second and get close to no-polling overhead levels by using the dynamic-poll. The savings should be even higher for higher frequency ticks. Suggested-by: David Matlack <dmatlack@google.com> Signed-off-by: Wanpeng Li <wanpeng.li@hotmail.com> [Simplify the patch. - Paolo] Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> |
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