forked from luck/tmp_suning_uos_patched
95fdd5e980
Noticed that we can shuffle the code around in fcoe_percpu_receive_thread a bit and avoid taking the fcoe_rx_list lock twice per iteration. This should improve throughput somewhat. With this change we take the lock, and check for new frames in a single critical section. Only if the list is empty do we drop the lock and re-acquire it after being signaled to wake up. Change Notes: v2) did some further cleanup on the patch by replacing the 2nd call of spin_lock/splice_init with a goto to the top of the outer loop. This allows me to change the inner while loop to an if conditional and remove the sencond check of kthread_should_stop. Based on suggestion from Vasu Dev. Signed-off-by: Neil Horman <nhorman@tuxdriver.com> Acked-by: Vasu Dev <vasu.dev@intel.com> Signed-off-by: Robert Love <robert.w.love@intel.com> Signed-off-by: James Bottomley <JBottomley@Parallels.com> |
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fcoe_ctlr.c | ||
fcoe_sysfs.c | ||
fcoe_transport.c | ||
fcoe.c | ||
fcoe.h | ||
libfcoe.h | ||
Makefile |