forked from luck/tmp_suning_uos_patched
d1e87c7ee6
This documents how to detect additional features inside the magic page when a guest maps it. Signed-off-by: Alexander Graf <agraf@suse.de>
197 lines
6.4 KiB
Plaintext
197 lines
6.4 KiB
Plaintext
The PPC KVM paravirtual interface
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=================================
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The basic execution principle by which KVM on PowerPC works is to run all kernel
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space code in PR=1 which is user space. This way we trap all privileged
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instructions and can emulate them accordingly.
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Unfortunately that is also the downfall. There are quite some privileged
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instructions that needlessly return us to the hypervisor even though they
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could be handled differently.
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This is what the PPC PV interface helps with. It takes privileged instructions
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and transforms them into unprivileged ones with some help from the hypervisor.
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This cuts down virtualization costs by about 50% on some of my benchmarks.
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The code for that interface can be found in arch/powerpc/kernel/kvm*
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Querying for existence
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======================
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To find out if we're running on KVM or not, we leverage the device tree. When
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Linux is running on KVM, a node /hypervisor exists. That node contains a
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compatible property with the value "linux,kvm".
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Once you determined you're running under a PV capable KVM, you can now use
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hypercalls as described below.
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KVM hypercalls
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==============
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Inside the device tree's /hypervisor node there's a property called
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'hypercall-instructions'. This property contains at most 4 opcodes that make
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up the hypercall. To call a hypercall, just call these instructions.
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The parameters are as follows:
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Register IN OUT
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r0 - volatile
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r3 1st parameter Return code
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r4 2nd parameter 1st output value
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r5 3rd parameter 2nd output value
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r6 4th parameter 3rd output value
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r7 5th parameter 4th output value
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r8 6th parameter 5th output value
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r9 7th parameter 6th output value
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r10 8th parameter 7th output value
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r11 hypercall number 8th output value
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r12 - volatile
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Hypercall definitions are shared in generic code, so the same hypercall numbers
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apply for x86 and powerpc alike with the exception that each KVM hypercall
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also needs to be ORed with the KVM vendor code which is (42 << 16).
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Return codes can be as follows:
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Code Meaning
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0 Success
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12 Hypercall not implemented
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<0 Error
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The magic page
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==============
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To enable communication between the hypervisor and guest there is a new shared
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page that contains parts of supervisor visible register state. The guest can
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map this shared page using the KVM hypercall KVM_HC_PPC_MAP_MAGIC_PAGE.
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With this hypercall issued the guest always gets the magic page mapped at the
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desired location in effective and physical address space. For now, we always
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map the page to -4096. This way we can access it using absolute load and store
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functions. The following instruction reads the first field of the magic page:
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ld rX, -4096(0)
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The interface is designed to be extensible should there be need later to add
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additional registers to the magic page. If you add fields to the magic page,
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also define a new hypercall feature to indicate that the host can give you more
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registers. Only if the host supports the additional features, make use of them.
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The magic page has the following layout as described in
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arch/powerpc/include/asm/kvm_para.h:
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struct kvm_vcpu_arch_shared {
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__u64 scratch1;
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__u64 scratch2;
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__u64 scratch3;
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__u64 critical; /* Guest may not get interrupts if == r1 */
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__u64 sprg0;
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__u64 sprg1;
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__u64 sprg2;
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__u64 sprg3;
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__u64 srr0;
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__u64 srr1;
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__u64 dar;
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__u64 msr;
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__u32 dsisr;
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__u32 int_pending; /* Tells the guest if we have an interrupt */
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};
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Additions to the page must only occur at the end. Struct fields are always 32
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or 64 bit aligned, depending on them being 32 or 64 bit wide respectively.
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Magic page features
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===================
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When mapping the magic page using the KVM hypercall KVM_HC_PPC_MAP_MAGIC_PAGE,
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a second return value is passed to the guest. This second return value contains
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a bitmap of available features inside the magic page.
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The following enhancements to the magic page are currently available:
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KVM_MAGIC_FEAT_SR Maps SR registers r/w in the magic page
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For enhanced features in the magic page, please check for the existence of the
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feature before using them!
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MSR bits
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========
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The MSR contains bits that require hypervisor intervention and bits that do
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not require direct hypervisor intervention because they only get interpreted
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when entering the guest or don't have any impact on the hypervisor's behavior.
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The following bits are safe to be set inside the guest:
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MSR_EE
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MSR_RI
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MSR_CR
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MSR_ME
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If any other bit changes in the MSR, please still use mtmsr(d).
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Patched instructions
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====================
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The "ld" and "std" instructions are transormed to "lwz" and "stw" instructions
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respectively on 32 bit systems with an added offset of 4 to accomodate for big
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endianness.
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The following is a list of mapping the Linux kernel performs when running as
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guest. Implementing any of those mappings is optional, as the instruction traps
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also act on the shared page. So calling privileged instructions still works as
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before.
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From To
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==== ==
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mfmsr rX ld rX, magic_page->msr
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mfsprg rX, 0 ld rX, magic_page->sprg0
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mfsprg rX, 1 ld rX, magic_page->sprg1
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mfsprg rX, 2 ld rX, magic_page->sprg2
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mfsprg rX, 3 ld rX, magic_page->sprg3
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mfsrr0 rX ld rX, magic_page->srr0
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mfsrr1 rX ld rX, magic_page->srr1
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mfdar rX ld rX, magic_page->dar
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mfdsisr rX lwz rX, magic_page->dsisr
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mtmsr rX std rX, magic_page->msr
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mtsprg 0, rX std rX, magic_page->sprg0
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mtsprg 1, rX std rX, magic_page->sprg1
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mtsprg 2, rX std rX, magic_page->sprg2
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mtsprg 3, rX std rX, magic_page->sprg3
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mtsrr0 rX std rX, magic_page->srr0
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mtsrr1 rX std rX, magic_page->srr1
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mtdar rX std rX, magic_page->dar
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mtdsisr rX stw rX, magic_page->dsisr
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tlbsync nop
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mtmsrd rX, 0 b <special mtmsr section>
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mtmsr rX b <special mtmsr section>
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mtmsrd rX, 1 b <special mtmsrd section>
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[Book3S only]
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mtsrin rX, rY b <special mtsrin section>
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[BookE only]
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wrteei [0|1] b <special wrteei section>
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Some instructions require more logic to determine what's going on than a load
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or store instruction can deliver. To enable patching of those, we keep some
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RAM around where we can live translate instructions to. What happens is the
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following:
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1) copy emulation code to memory
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2) patch that code to fit the emulated instruction
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3) patch that code to return to the original pc + 4
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4) patch the original instruction to branch to the new code
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That way we can inject an arbitrary amount of code as replacement for a single
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instruction. This allows us to check for pending interrupts when setting EE=1
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for example.
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