forked from luck/tmp_suning_uos_patched
52722794d6
Async kept single global pending list and per-domain running lists. When an async item is queued, it's put on the global pending list. The item is moved to the per-domain running list when its execution starts. At this point, this design complicates execution and synchronization without bringing any benefit. The list only matters for synchronization which doesn't care whether a given async item is pending or executing. Also, global synchronization is done by iterating through all active registered async_domains, so the global async_pending list doesn't help anything either. Rename async_domain->running to async_domain->pending and put async items directly there and remove when execution completes. This simplifies lowest_in_progress() a lot - the first item on the pending list is the one with the lowest cookie, and async_run_entry_fn() doesn't have to mess with moving the item from pending to running. After the change, whether a domain is empty or not can be trivially determined by looking at async_domain->pending. Remove async_domain->count and use list_empty() on pending instead. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Arjan van de Ven <arjan@linux.intel.com> Cc: Dan Williams <djbw@fb.com> Cc: Linus Torvalds <torvalds@linux-foundation.org>
54 lines
1.8 KiB
C
54 lines
1.8 KiB
C
/*
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* async.h: Asynchronous function calls for boot performance
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*
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* (C) Copyright 2009 Intel Corporation
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* Author: Arjan van de Ven <arjan@linux.intel.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; version 2
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* of the License.
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*/
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#ifndef __ASYNC_H__
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#define __ASYNC_H__
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#include <linux/types.h>
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#include <linux/list.h>
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typedef u64 async_cookie_t;
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typedef void (async_func_ptr) (void *data, async_cookie_t cookie);
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struct async_domain {
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struct list_head node;
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struct list_head pending;
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unsigned registered:1;
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};
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/*
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* domain participates in global async_synchronize_full
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*/
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#define ASYNC_DOMAIN(_name) \
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struct async_domain _name = { .node = LIST_HEAD_INIT(_name.node), \
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.pending = LIST_HEAD_INIT(_name.pending), \
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.registered = 1 }
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/*
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* domain is free to go out of scope as soon as all pending work is
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* complete, this domain does not participate in async_synchronize_full
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*/
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#define ASYNC_DOMAIN_EXCLUSIVE(_name) \
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struct async_domain _name = { .node = LIST_HEAD_INIT(_name.node), \
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.pending = LIST_HEAD_INIT(_name.pending), \
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.registered = 0 }
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extern async_cookie_t async_schedule(async_func_ptr *ptr, void *data);
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extern async_cookie_t async_schedule_domain(async_func_ptr *ptr, void *data,
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struct async_domain *domain);
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void async_unregister_domain(struct async_domain *domain);
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extern void async_synchronize_full(void);
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extern void async_synchronize_full_domain(struct async_domain *domain);
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extern void async_synchronize_cookie(async_cookie_t cookie);
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extern void async_synchronize_cookie_domain(async_cookie_t cookie,
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struct async_domain *domain);
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extern bool current_is_async(void);
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#endif
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