forked from luck/tmp_suning_uos_patched
968808b895
Make swsusp allocate only as much memory as needed to store the image data and metadata during resume. Without this patch swsusp additionally allocates many page frames that will conflict with the "original" locations of the image data and are considered as "unsafe", treating them as "eaten" pages (ie. allocated but unusable). The patch makes swsusp allocate as many pages as it'll need to store the data read from the image in one shot, creating a list of allocated "safe" pages, and use the observation that all pages allocated by it are marked with the PG_nosave and PG_nosave_free flags set. Namely, when it's about to load an image page, swsusp can check whether the page frame corresponding to the "original" location of this page has been allocated (ie. if the page frame has the PG_nosave and PG_nosave_free flags set) and if so, it can load the page directly into this page frame. Otherwise it uses an allocated "safe" page from the list to store the data that will be copied to their "original" location later on. This allows us to save many page copyings and page allocations during resume and in the future it may allow us to load images greater than 50% of the normal zone. Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: "Pavel Machek" <pavel@suse.cz> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
121 lines
3.6 KiB
C
121 lines
3.6 KiB
C
#include <linux/suspend.h>
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#include <linux/utsname.h>
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struct swsusp_info {
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struct new_utsname uts;
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u32 version_code;
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unsigned long num_physpages;
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int cpus;
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unsigned long image_pages;
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unsigned long pages;
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unsigned long size;
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} __attribute__((aligned(PAGE_SIZE)));
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#ifdef CONFIG_SOFTWARE_SUSPEND
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extern int pm_suspend_disk(void);
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#else
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static inline int pm_suspend_disk(void)
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{
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return -EPERM;
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}
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#endif
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extern struct semaphore pm_sem;
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#define power_attr(_name) \
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static struct subsys_attribute _name##_attr = { \
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.attr = { \
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.name = __stringify(_name), \
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.mode = 0644, \
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}, \
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.show = _name##_show, \
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.store = _name##_store, \
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}
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extern struct subsystem power_subsys;
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/* References to section boundaries */
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extern const void __nosave_begin, __nosave_end;
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extern struct pbe *pagedir_nosave;
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/* Preferred image size in bytes (default 500 MB) */
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extern unsigned long image_size;
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extern int in_suspend;
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extern dev_t swsusp_resume_device;
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extern asmlinkage int swsusp_arch_suspend(void);
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extern asmlinkage int swsusp_arch_resume(void);
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extern unsigned int count_data_pages(void);
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struct snapshot_handle {
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loff_t offset;
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unsigned int page;
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unsigned int page_offset;
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unsigned int prev;
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struct pbe *pbe, *last_pbe;
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void *buffer;
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unsigned int buf_offset;
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};
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#define data_of(handle) ((handle).buffer + (handle).buf_offset)
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extern int snapshot_read_next(struct snapshot_handle *handle, size_t count);
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extern int snapshot_write_next(struct snapshot_handle *handle, size_t count);
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int snapshot_image_loaded(struct snapshot_handle *handle);
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#define SNAPSHOT_IOC_MAGIC '3'
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#define SNAPSHOT_FREEZE _IO(SNAPSHOT_IOC_MAGIC, 1)
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#define SNAPSHOT_UNFREEZE _IO(SNAPSHOT_IOC_MAGIC, 2)
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#define SNAPSHOT_ATOMIC_SNAPSHOT _IOW(SNAPSHOT_IOC_MAGIC, 3, void *)
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#define SNAPSHOT_ATOMIC_RESTORE _IO(SNAPSHOT_IOC_MAGIC, 4)
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#define SNAPSHOT_FREE _IO(SNAPSHOT_IOC_MAGIC, 5)
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#define SNAPSHOT_SET_IMAGE_SIZE _IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long)
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#define SNAPSHOT_AVAIL_SWAP _IOR(SNAPSHOT_IOC_MAGIC, 7, void *)
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#define SNAPSHOT_GET_SWAP_PAGE _IOR(SNAPSHOT_IOC_MAGIC, 8, void *)
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#define SNAPSHOT_FREE_SWAP_PAGES _IO(SNAPSHOT_IOC_MAGIC, 9)
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#define SNAPSHOT_SET_SWAP_FILE _IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int)
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#define SNAPSHOT_S2RAM _IO(SNAPSHOT_IOC_MAGIC, 11)
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#define SNAPSHOT_IOC_MAXNR 11
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/**
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* The bitmap is used for tracing allocated swap pages
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*
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* The entire bitmap consists of a number of bitmap_page
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* structures linked with the help of the .next member.
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* Thus each page can be allocated individually, so we only
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* need to make 0-order memory allocations to create
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* the bitmap.
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*/
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#define BITMAP_PAGE_SIZE (PAGE_SIZE - sizeof(void *))
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#define BITMAP_PAGE_CHUNKS (BITMAP_PAGE_SIZE / sizeof(long))
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#define BITS_PER_CHUNK (sizeof(long) * 8)
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#define BITMAP_PAGE_BITS (BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK)
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struct bitmap_page {
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unsigned long chunks[BITMAP_PAGE_CHUNKS];
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struct bitmap_page *next;
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};
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extern void free_bitmap(struct bitmap_page *bitmap);
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extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits);
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extern unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap);
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extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap);
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extern unsigned int count_special_pages(void);
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extern int save_special_mem(void);
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extern int restore_special_mem(void);
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extern int swsusp_check(void);
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extern int swsusp_shrink_memory(void);
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extern void swsusp_free(void);
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extern int swsusp_suspend(void);
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extern int swsusp_resume(void);
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extern int swsusp_read(void);
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extern int swsusp_write(void);
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extern void swsusp_close(void);
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extern int suspend_enter(suspend_state_t state);
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