forked from luck/tmp_suning_uos_patched
242f9dcb8b
Right now SCSI and others do their own command timeout handling. Move those bits to the block layer. Instead of having a timer per command, we try to be a bit more clever and simply have one per-queue. This avoids the overhead of having to tear down and setup a timer for each command, so it will result in a lot less timer fiddling. Signed-off-by: Mike Anderson <andmike@linux.vnet.ibm.com> Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
26 lines
908 B
C
26 lines
908 B
C
#ifndef _GDTH_PROC_H
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#define _GDTH_PROC_H
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/* gdth_proc.h
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* $Id: gdth_proc.h,v 1.16 2004/01/14 13:09:01 achim Exp $
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*/
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int gdth_execute(struct Scsi_Host *shost, gdth_cmd_str *gdtcmd, char *cmnd,
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int timeout, u32 *info);
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static int gdth_set_info(char *buffer,int length,struct Scsi_Host *host,
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gdth_ha_str *ha);
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static int gdth_get_info(char *buffer,char **start,off_t offset,int length,
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struct Scsi_Host *host, gdth_ha_str *ha);
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static int gdth_set_asc_info(struct Scsi_Host *host, char *buffer,
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int length, gdth_ha_str *ha);
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static char *gdth_ioctl_alloc(gdth_ha_str *ha, int size, int scratch,
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ulong64 *paddr);
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static void gdth_ioctl_free(gdth_ha_str *ha, int size, char *buf, ulong64 paddr);
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static void gdth_wait_completion(gdth_ha_str *ha, int busnum, int id);
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#endif
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