forked from luck/tmp_suning_uos_patched
f24e9980eb
The OSD client is responsible for reading and writing data from/to the object storage pool. This includes determining where objects are stored in the cluster, and ensuring that requests are retried or redirected in the event of a node failure or data migration. If an OSD does not respond before a timeout expires, keepalive messages are sent across the lossless, ordered communications channel to ensure that any break in the TCP is discovered. If the session does reset, a reconnection is attempted and affected requests are resent (by the message transport layer). Signed-off-by: Sage Weil <sage@newdream.net> |
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addr.c | ||
buffer.c | ||
buffer.h | ||
ceph_debug.h | ||
ceph_frag.c | ||
ceph_frag.h | ||
ceph_fs.c | ||
ceph_fs.h | ||
ceph_strings.c | ||
ceph_ver.h | ||
dir.c | ||
file.c | ||
inode.c | ||
mds_client.c | ||
mds_client.h | ||
mdsmap.c | ||
mdsmap.h | ||
msgr.h | ||
osd_client.c | ||
osd_client.h | ||
osdmap.c | ||
osdmap.h | ||
rados.h | ||
super.c | ||
super.h | ||
types.h | ||
xattr.c |