forked from luck/tmp_suning_uos_patched
17c38b7490
This avoids xtime lag seen with dynticks, because while 'xtime' itself is still not updated often, we keep a 'xtime_cache' variable around that contains the approximate real-time that _is_ updated each time we do a 'update_wall_time()', and is thus never off by more than one tick. IOW, this restores the original semantics for 'xtime' users, as long as you use the proper abstraction functions (ie 'current_kernel_time()' or 'get_seconds()' depending on whether you want a timespec or just the seconds field). [ Updated Patch. As penance for my sins I've also yanked another #ifdef that was added to avoid the xtime lag w/ hrtimers. ] Signed-off-by: John Stultz <johnstul@us.ibm.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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.. | ||
clockevents.c | ||
clocksource.c | ||
jiffies.c | ||
Kconfig | ||
Makefile | ||
ntp.c | ||
tick-broadcast.c | ||
tick-common.c | ||
tick-internal.h | ||
tick-oneshot.c | ||
tick-sched.c | ||
timekeeping.c | ||
timer_list.c | ||
timer_stats.c |