Signed-off-by: Or Gerlitz <ogerlitz@voltaire.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This code became obsolete and unused last December with
drbd: bitmap keep track of changes vs on-disk bitmap
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Just deal with it more gracefully, if we fail to add even a single page
to an empty bio. We used to BUG_ON() there, but it has been observed in
some Xen deployment, so we need to handle that case more robustly now.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This is an addendum to
drbd: serialize admin requests for new resync with pending bitmap io
It avoids a race that could trigger "FIXME" assert log messages.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When we receive a barrier ack, we walk the ring list of drbd requests
in the transfer log of the respective epoch, do some housekeeping,
and free those objects.
We tried to keep epochs of mirrored and unmirrored drbd requests
separate, and assert that no local-only requests are present in a
barrier_acked epoch.
It turns out that this has quite a number of corner cases and would
add bloated code without functional benefit.
We now revert the (insufficient) commits
drbd: Fixed an issue with AHEAD -> SYNC_SOURCE transitions
drbd: Ensure that an epoch contains only requests of one kind
and instead fix the processing of barrier acks to cope with
a mix of local-only and mirrored requests.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we fail to send the information that we lost our disk,
we have no connection, and no disk: no access to data anymore.
That is either expected (deconfiguration), or there will be so much
noise in the logs that "Sending state failed" is not useful at all.
Drop it.
If the reason for a shorter than expected receive was a signal,
which we sent because we already decided to disconnect,
these additional log messages are confusing and useless.
This patch follows this pattern:
- dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
+ if (!signal_pending(current))
+ dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
Also make them all dev_warn for consistency.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Now that we do no longer in-place endian-swap the bitmap, we allow
selected bitmap operations (testing bits, sometimes even settting bits)
during some bulk operations.
This caused us to hit a lot of FIXME asserts similar to
FIXME asender in drbd_bm_count_bits,
bitmap locked for 'write from resync_finished' by worker
Which now is nonsense: looking at the bitmap is perfectly legal
as long as it is not being resized.
This cosmetic patch defines some flags to describe expectations in finer
detail, so the asserts in e.g. bm_change_bits_to() can be skipped if
appropriate.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
All decisions about sync, sync direction, and wether or not to
allow a connect or attach are based on our set of UUIDs to tag a
data generation.
Log changes to the UUIDs whenever they occur,
logging "new current UUID P:Q:R:S" is more useful
than "Creating new current UUID".
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the user clears the sync-pause flag, and sync stays in pause
state, give hints to the user, why it still is in pause state.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The "lazy writeout" of cleared bitmap pages happens during resync, and
should happen again once the resync finishes cleanly, or is aborted.
If resync finished cleanly, or was aborted because of peer disk
failure, we trigger the writeout from worker context in the after
state change work.
If resync was aborted because of connection failure, we should not
immediately trigger bitmap writeout, but rather postpone the
writeout to after the connection cleanup happened. We now do it
in the receiver context from drbd_disconnect().
If resync was aborted because of local disk failure, well, there
is nothing to write to anymore.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This is a minor optimization and cleanup,
and also considerably reduces some harmless (but noisy) race with
the connection cleanup code.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The assert in drbd_req.c:755 forces us to have only requests of
one kind in an epoch. The two kinds we distinguish here are:
local-only or mirrored.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Protocol A has no P_WRITE_ACKs, but has P_NEG_ACKs.
The master bio might already be completed, therefore the
request is no longer in the collision hash.
=> Do not try to validate block_id as request
In Protocol B we might already have got a P_RECV_ACK
but then get a P_NEG_ACK after wards.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The point is that drbd_disconnect() can be called with a cstate of
WFConnection.
That happens if the user issues "drbdsetup disconnect" while the
drbd_connect() function executes. Then drbdd_init() will call
drbdd(), which in turn will return without receiving any
packets. Then drbdd_init() will end up calling drbd_disconnect()
with a cstate of WFConnection.
Bottom line: This assertion is wrong as it is, and we do not
see value in fixing it. => Removing it.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The test if rs_pending_cnt == 0 was too weak. Using Test for
unacked_cnt == 0 instead. Moved that into the worker.
Since unacked_cnt gets already increased when an P_RS_DATA_REQ
comes in.
Also using a timer to make Ahead -> SyncSource -> Ahead cycles
slower...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
See also commit from 2009-08-15
"drbd_uuid_compare(): Do not full sync in case a P_SYNC_UUID packet gets lost."
We saw cases where the History UUIDs where not as expected. So the
detection of the special case did not trigger. With the sync UUID
no longer being a random number, but deducible from the previous
bitmap UUID, the detection of this special case becomes more
reliable.
The SyncUUID now is the previous bitmap UUID + 0x1000000000000.
Rule 5a:
Cs = H1p & H1p + Offset = Bp
Connection was lost before SyncUUID Packet came through.
Corrent (peer) UUIDs:
Bp = H1p
H1p = H2p
H2p = 0
Become Sync target.
Rule 7a:
Cp = H1s & H1s + Offset = Bs
Connection was lost before SyncUUID Packet came through.
Correct (own) UUIDs:
Bs = H1s
H1s = H2s
H2s = 0
Become Sync source.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Besides removed a few lines of code, this moves the inspection
of the state from before the queuing process to after the queuing.
I.e. more closely to the actual invocation of the work.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We may not get from SyncSource to Ahead if we have sent some
P_RS_DATA_REPLY packets to the peer and are waiting for
P_WRITE_ACK.
Again, this is not relevant for proper tuned systems, but makes
sure that the not-tuned system does not get diverging bitmaps.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the sync source node replies to a P_RS_DATA_REQUEST packet
when it is already in ahead mode. I.e. those two packets
crossed each other on the wire, that may lead to diverging
bitmaps.
This never happens in a well-tuned-system. In a well-tuned-
system the resync controller has reduced the resync speed
to zero long before we got into ahead-mode.
But we have to be prepared for the not-well-tuned-system
of course as well.
Because -> diverging bitmaps = non terminating resync.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Create a new barrier when leaving the AHEAD mode.
Otherwise we trigger the assertion in req_mod(, barrier_acked)
D_ASSERT(req->rq_state & RQ_NET_SENT);
The new barrier is created by recycling the newest existing one.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When on-no-data-accessible is set to suspend-io, also consider that
a Primary, SyncTarget node losses its connection.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
I run into something declaring itself as "spinlock deadlock",
BUG: spinlock lockup on CPU#1, kjournald/27816, ffff88000ad6bca0
Pid: 27816, comm: kjournald Tainted: G W 2.6.34.6 #2
Call Trace:
<IRQ> [<ffffffff811ba0aa>] do_raw_spin_lock+0x11e/0x14d
[<ffffffff81340fde>] _raw_spin_lock_irqsave+0x6a/0x81
[<ffffffff8103b694>] ? __wake_up+0x22/0x50
[<ffffffff8103b694>] __wake_up+0x22/0x50
[<ffffffffa07ff661>] bm_async_io_complete+0x258/0x299 [drbd]
but the call traces do not fit at all,
all other cpus are cpu_idle.
I think it may be this race:
drbd_bm_write_page
wait_queue_head_t io_wait;
atomic_t in_flight;
bm_async_io
submit_bio
bm_async_io_complete
if (atomic_dec_and_test(in_flight))
wait_event(io_wait,
atomic_read(in_flight) == 0)
return
wake_up(io_wait)
The wake_up now accesses the wait_queue_head_t spinlock, which is no
longer valid, since the stack frame of drbd_bm_write_page has been
clobbered now.
Fix this by using struct completion, which does both the condition test
as well as the wake_up inside its spinlock, so this race cannot happen.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Even though we now track the need for bitmap writeout per bitmap page,
there is no need to trigger the writeout while a resync is going on.
Once the resync is finished (or aborted),
we trigger bitmap writeout anyways.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We expect changes to a bitmap page in drbd_bm_write_page,
that's why we submit a copy page.
If a page changes during global writeout, that would be unexpected,
and reason to warn, though.
Also, often page writeout can be skipped (on activity log transactions
during normal operation, for example), no need to log that everytime.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To improve the latency of IO requests during bitmap exchange,
we recently allowed writes while waiting for the bitmap, sending "set
out-of-sync" information packets for any newly dirtied bits.
We have to make sure that the new resync-uuid does not overtake
these "set oos" packets. Once the resync-uuid is received, the
sync target starts the resync process, and expects the bitmap to
only be cleared, not re-set.
If we use this protocol extension, we queue the generation and sending
of the resync-uuid on the worker, which naturally serializes with all
previously queued packets.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We expect to only receive the recently introduced "set out of sync"
packets in specific states. If we receive them in different states, that
may confuse the resync process to the point where it won't terminate, or
think it made negative progress.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If drbd used to have crypto digest algorithms configured, then is being
unconfigured (but not unloaded), it frees the algorithms, but does not
reset the config. If it then is reconfigured to use the very same
algorithm, it "forgot" to re-allocate the algorithms, thinking that the
config has not changed in that aspect.
It will then Oops on the first attempt to actually use those algorithms.
Fix this by resetting the config to defaults after cleanup.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We must not call it directly from resync_finished,
as we may be in either receiver or worker context there.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Long time ago, we had paranoia code in the bitmap that allocated one
extra word, assigned a magic value, and checked on every occasion that
the magic value was still unchanged.
That debug code is unused, the extra long word complicates code a bit.
Get rid of it.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When we set or clear bits in a bitmap page,
also set a flag in the page->private pointer.
This allows us to skip writes of unchanged pages.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Our on-disk bitmap is a little endian bitstream.
Up to now, we have stored the in-core copy of that in
native endian, applying byte order conversion when necessary.
Instead, keep the bitmap pages little endian, as they are read from disk,
and use the generic_*_le_bit family of functions.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>